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Monster Codex

From PathfinderWiki
Pathfinder Roleplaying Game Monster Codex
Cover Image
Book - Core
Authors
Publishers
Pages
256
Rule set
PFRPG
Series
Follows
Precedes
Releases
Hardcover
Date
October 2014
ISBN
Price
$39.99
PDF
Date
October 2014
Price
$19.99
Pocket Edition Softcover
Date
December 2019
ISBN
Price
$19.99

Monster Codex, a hardcover core Pathfinder RPG sourcebook featuring content by Dennis Baker, Jesse Benner, Logan Bonner, Jason Bulmahn, Ross Byers, John Compton, Robert N. Emerson, Jonathan H. Keith, Dale C. McCoy, Jr., Mark Moreland, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, Thomas M. Reid, Patrick Renie, Mark Seifter, Tork Shaw, Neil Spicer, Owen K.C. Stephens, and Russ Taylor, was released on October 22, 2014.

Menagerie of Mayhem!The fiercest surprises often come from the most familiar foes! Just as no single class description can define every fighter, rogue, or wizard, no single creature entry can truly cover every vicious champion, unholy priest, or savage sorcerer in a band of organized and intelligent monsters.

With Pathfinder Roleplaying Game: Monster Codex, fleshed-out hordes are at your fingertips! This volume presents a trove of entries for 20 classic monster races, giving you new ways to use your favorite monsters in a variety of encounters and challenge levels.

Pathfinder Roleplaying Game: Monster Codex is an indispensable companion to the Pathfinder Roleplaying Game Core Rulebook and Pathfinder Roleplaying Game: Bestiary. This imaginative tabletop game builds upon more than 15 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.

Pathfinder Roleplaying Game: Monster Codex includes:

  • Pages upon pages of specialized entries for 20 classic monstrous races, from goblins and drow to kobolds and trolls. Face off against such formidable foes as gnoll packlords, ratfolk sages, and dinosaur-riding lizardfolk champions!
  • Detailed information on the ecologies and societies of these formidable creatures.
  • New feats, equipment, spells, and archetypes to help you customize all 20 monstrous races—and the adventurers who fight or trade with them.
  • A horrific new monster associated with each race—allies, thralls, and variants.
  • Sample encounters ready to challenge raw recruits and experienced adventurers alike.
  • AND MUCH, MUCH MORE!

Contents

Introduction
p. 4
p. 6
  • New Rules
  • Creature Statistics
  • Encounters
p. 18
  • New Rules
  • Creature Statistics
  • Encounters
p. 30
  • New Rules
  • Creature Statistics
  • Encounters
p. 42
  • New Rules
  • Creature Statistics
  • Encounters
p. 54
  • New Rules
  • Creature Statistics
  • Encounters
p. 66
  • New Rules
  • Creature Statistics
  • Encounters
p. 78
  • New Rules
  • Creature Statistics
  • Encounters
p. 90
  • New Rules
  • Creature Statistics
  • Encounters
p. 102
  • New Rules
  • Creature Statistics
  • Encounters
p. 114
  • New Rules
  • Creature Statistics
  • Encounters
p. 126
  • New Rules
  • Creature Statistics
  • Encounters
p. 138
  • New Rules
  • Creature Statistics
  • Encounters
p. 150
  • New Rules
  • Creature Statistics
  • Encounters
p. 162
  • New Rules
  • Creature Statistics
  • Encounters
p. 174
  • New Rules
  • Creature Statistics
  • Encounters
p. 186
  • New Rules
  • Creature Statistics
  • Encounters
p. 198
  • New Rules
  • Creature Statistics
  • Encounters
p. 210
  • New Rules
  • Creature Statistics
  • Encounters
p. 222
  • New Rules
  • Creature Statistics
  • Encounters
p. 234
  • New Rules
  • Creature Statistics
  • Encounters
Appendices
p. 246