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Occult Adventures

From PathfinderWiki
Pathfinder Roleplaying Game Occult Adventures
Cover Image
Book - Core
Authors
Publishers
Pages
271
Rule set
PFRPG
Series
Follows
Precedes
Releases
Hardcover
Date
July 29, 2015
Price
$44.99
PDF
Date
July 29, 2015
Price
$19.99
Pocket Edition Softcover
Date
May 2018
Price
$19.99

Occult Adventures is a hardcover core Pathfinder RPG sourcebook by John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, Adam Daigle, John Compton, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, F. Wesley Schneider, Robert Schwalb, Mark Seifter, Russ Taylor, and Steven Townshend. It was released in July 2015 at Gen Con 2015, and on July 29, 2015, at retail.

Open Your Mind!There is an unseen world all around you. On the streets and in the halls of power, in your dreams and across the bizarre planes of the multiverse, there are those who walk among us like giants among ants, twisting reality to their wills in their search for ancient knowledge. Now pull back the curtain of the mundane world and learn the secrets of these occult masters—if you dare!

Pathfinder RPG Occult Adventures is an indispensable companion to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon over 15 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.

Pathfinder RPG Occult Adventures includes:

Contents

Introduction
p. 4
Chapter 1: Occult Classes
p. 8
Chapter 2: Archetypes
p. 86
  • Kineticist
  • Medium
  • Mesmerist
  • Occultist
  • Psychic
  • Spiritualist
  • Other Class Archetypes
Chapter 3: Feats
p. 126
  • Types of Feats
  • Feat Descriptions
  • Feat Table
Chapter 4: Psychic Magic
p. 142
  • Psychic Magic
  • Spell Lists
  • Spells
Chapter 5: Occult Rules
p. 192
  • Occult Skill Unlocks
  • Auras
  • Chakras
  • Psychic Duels
  • Possession
  • Occult Rituals
    • Sample Occult Rituals
    • Creating Occult Rituals
Chapter 6: Running an Occult Game
p. 216
  • Running an Occult Game
  • Occult Locations
    • Loci Spirits
    • New Haunt Rules
    • New Haunts
    • Ley Lines
    • Mindscapes
  • Esoteric Planes
Chapter 7: Occult Rewards
p. 246
  • Adventuring Gear
  • Magic Items
    • Cursed Items
  • Artifacts
Index
p. 270
  • Open Game License

Playtest

Occult Adventures Playtest
Cover Image
Book - Core
Authors
Publishers
Pages
63
Rule set
PFRPG
Series
Follows
Releases
PDF
Date
October 2014
Price
Free

Occult Adventures included a public playtest of six new classes and rules for psychic magic. The Occult Adventures Playtest document was released as a free PDF on October 28, 2014, and the playtesting feedback forums were opened from release to November 25, 2014.

Welcome to the Pathfinder Roleplaying Game: Occult Adventures playtest! Due to release in July 2015, Occult Adventures will delve into the world of the occult (including psychic magic, mystic rituals, and esoteric sciences) with brand new materials available for players and GMs alike.

The Occult Adventures playtest document includes six new base classes for the Pathfinder Roleplaying Game: the kineticist, the medium, the mesmerist, the occultist, the psychic, and the spiritualist. Each one of these classes presents new options and features to incorporate elements of the occult into your campaign!