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The Waking Rune

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Pathfinder Society Scenario #4-26:
The Waking Rune
The Waking Rune
PZOPSS0426E
(Adventure)
Author(s) Tim Hitchcock
Publisher Paizo Publishing, LLC
Price PDF: $3.99
Released July 2013
Type Pathfinder Society scenario
Binding PDF
Rules set PFRPG
Series Pathfinder Society
Season 4 scenarios
Follows The Secrets Stones Keep
Precedes The Glass River Rescue
Artwork from The Waking Rune

The Waking Rune, a Pathfinder Society scenario for tier 7-11 written by Tim Hitchcock, was released in July 2013. This adventure serves as the culmination of the Pathfinder Society Roleplaying Guild campaign's Year of the Risen Rune, and presents the second runelord returned to modern Golarion: Runelord of Sloth Krune.

After a year of searching and risking life and limb, the agents of the Pathfinder Society have discovered the resting place of the Runelord of Sloth, who has been sequestered from the world at large for 10,000 years awaiting the proper time for his return. Thanks to the efforts of the sinister cult of Lissala, that time is now. In a desperate attempt to defeat this ancient evil once and for all, the Decemvirate sends its best agents, armed with relics found throughout ancient Thassilon, to foil the cult's last-ditch efforts to usher in a new era of tyranny and strife. Will the party succeed in preventing Krune's return to Golarion, or will the Pathfinder Society serve simply as a speed-bump in the runelord's path to domination over the entire region?

Scenario overview

Level
  • 7th
  • 8th
  • 9th
  • 10th
  • 11th
  • Location(s)
  • Varisia
  • Recurring characters, concepts, & locations

    The following characters, concepts, or locations can be found in this scenario, but also significantly appear in the publications listed below. Pathfinder Society Roleplaying Guild scenarios are listed first, followed by other product lines: