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{{Deity<br />| name              = Aldinach<br />| titles            = She of the Six Venoms<br />| alignment         = <nowiki>[[Chaotic evil]]</nowiki><br />| domains           = Animal (effects that target animals can also target scorpions), Chaos, Evil, Sun<br />| portfolio         = sand &lt;br /&gt; scorpions<br />| cleric alignments = <nowiki>{{Alignment grid|off|off|off|off|off|on|off|on|on}}</nowiki><br />| weapon            = kukri<br />}}
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{{Deity
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|name=Aldinach
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|titles=She of the Six Venoms
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|alignment=[[Chaotic evil]]
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|domains=Animal (effects that target animals can also target scorpions), Chaos, Evil, Sun
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|portfolio=sand<br />scorpions
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|cleric alignments={{Alignment grid|off|off|off|off|off|on|off|on|on}}
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|weapon=kukri}}
  
 
[[Aldinach]] is the demon lord of sand and scorpions. Her unholy symbol is an image of a gold scorpion with sand dripping from its claws.
 
[[Aldinach]] is the demon lord of sand and scorpions. Her unholy symbol is an image of a gold scorpion with sand dripping from its claws.
 
 
  
 
== Appearance ==
 
== Appearance ==
 
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Aldinach's main form is that of an enormous, golden scorpion as large as a house, whose claws are crystalline and razor-sharp. Underneath a towering carapace covered with myriad smaller scorpions, a horribly human head lodges.<ref name="p. 56 Descent into Midnight">{{Cite article/Pathfinder 18, Descent into Midnight|56}}</ref>
Aldinach's main form is that of an enormous, golden scorpion as large as a house, whose claws are crystalline and razor-sharp. Underneath a towering carapace covered with myriad smaller scorpions, a horribly human head lodges.<ref name="p. 56 Descent into Midnight">{{Cite article/Template:Cite article/Pathfinder 18, Descent into Midnight|56}}</ref>
 
 
 
 
 
 
 
  
 
== History ==
 
== History ==
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One of Lamashtu's daughters from before she became a goddess, Aldinach has had little contact with her mother. On the other hand, her sphinx-like sister [[Areshkagal]] is at constant war with her. After stealing the [[Sea of Whispering Sands]], Aldinach must be on guard against armies from the [[Blood Clefts]].<ref name="p. 56 Descent into Midnight" />
  
One of Lamashtu's daughters from before she became a goddess, Aldinach has had little contact with her mother. On the other hand, her sphinx-like sister [[Areshkagal]] is at constant war with her. After stealing the [[Sea of Whispering Sands]], Aldinach must be on guard against armies from the [[Blood Clefts]].<ref name="p. 56 Descent into Midnight" />
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==Reference==
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{{refs}}

Revision as of 11:59, 14 April 2009

Aldinach
(Deity)
Titles She of the Six Venoms
Alignment Chaotic evil
Areas of Concern sand
scorpions
Cleric Alignments (1E)
Domains (1E) Animal (effects that target animals can also target scorpions), Chaos, Evil, Sun
Favored Weapon kukri
Images of Aldinach

Aldinach is the demon lord of sand and scorpions. Her unholy symbol is an image of a gold scorpion with sand dripping from its claws.

Appearance

Aldinach's main form is that of an enormous, golden scorpion as large as a house, whose claws are crystalline and razor-sharp. Underneath a towering carapace covered with myriad smaller scorpions, a horribly human head lodges.[1]

History

One of Lamashtu's daughters from before she became a goddess, Aldinach has had little contact with her mother. On the other hand, her sphinx-like sister Areshkagal is at constant war with her. After stealing the Sea of Whispering Sands, Aldinach must be on guard against armies from the Blood Clefts.[1]

Reference