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The demonic rune of Aldinach
Titles She of the Six Venoms,
Lord of Scorpions
Realm Sea of Whispering Sands, the Abyss
Alignment Chaotic evil
Areas of Concern sand
Worshipers Evil humans, gharros demons, desert nomads, slavers, raiders
Cleric Alignments (1E)
Domains (1E) Animal (effects that target animals can also target scorpions), Chaos, Evil, Sun
Subdomains (1E) Feather, Fur, Lust, Demon, Day, Light
Favored Weapon kukri
Images of Aldinach

Aldinach (pronounced ALL-di-nach)[1] is the demon lord of sand, thirst and scorpions. Her unholy symbol is an image of a gold scorpion with sand dripping from its claws.


Aldinach's main form is that of an enormous, golden scorpion as large as a house, whose claws are crystalline and razor-sharp. Underneath a towering carapace covered with myriad smaller scorpions, a horribly human head lodges.[2][3]

History & Relationships

Aldinach is one of Lamashtu's daughters from the time before the Mother of Monsters became a goddess, but there is little contact between them. On the other hand, Aldinach's sphinx-like half-sister, Areshkagal, is at constant war with her. Since stealing the Abyssal realm known as the Sea of Whispering Sands from Areshkagal, Aldinach has been on guard against armies from the Blood Clefts, the realm to where her sister was exiled. Areshkagal is desperate to regain her lost realm.[2][3]

Abyssal Realm

The demon lord rules over the Sea of Whispering Sands, a near-endless desert landscape, dotted with abandoned cities.[4]

Worshipers & Followers

Aldinach has few followers on the Material Plane, but since she is the demon lord of sand and scorpions, she has cults in Osirion's and Rahadoum's desert areas, as well as in the deserts of central Casmaron.[2] Her followers prefer to congregate in the temples of abandoned cities, while in more civilized regions, they congregate underground in burrows and caves.[2]

Monsters associated with her include the scorpion-like gharros demon, and the "double scorpion" sandwalkers.[2]