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| image      =  
 
| image      =  
 
| name        = Clay golem
 
| name        = Clay golem
| type        = Construct
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| type        = [[Construct]]
 
| subtype    =  
 
| subtype    =  
 
| challenge  = 10
 
| challenge  = 10
 
| environment = Any
 
| environment = Any
| alignment  = {{alignment grid/N}}
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| alignment  = {{Alignment grid/N}}
| source      = [[Pathfinder Bestiary]]
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| adjective  =
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| imagesof    = clay golems
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| source      = [[Bestiary]]
 
| page        = 159
 
| page        = 159
 
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'''Clay golems''' are a type of golem created from soft clay, usually by powerful divine spellcasters. They are generally eight feet in height and six hundred pounds in weight. (To put that in context, the average [[ogre]] is two feet taller but weighs only fifty pounds more.)
 
'''Clay golems''' are a type of golem created from soft clay, usually by powerful divine spellcasters. They are generally eight feet in height and six hundred pounds in weight. (To put that in context, the average [[ogre]] is two feet taller but weighs only fifty pounds more.)
  
==Abilities==
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== Abilities ==
 +
 
 
The mindless clay golem is an uncomplicated opponent, and in combat attempts to batter its opponents into submission using its powerful fists. The wounds it causes are cursed. They do not heal naturally, and only the most experienced spellcasters are able to heal them via magical healing.
 
The mindless clay golem is an uncomplicated opponent, and in combat attempts to batter its opponents into submission using its powerful fists. The wounds it causes are cursed. They do not heal naturally, and only the most experienced spellcasters are able to heal them via magical healing.
  
 
Once per day, the normally lumbering golem can move at frightening speed for a short period.
 
Once per day, the normally lumbering golem can move at frightening speed for a short period.
  
In common with most golems, they are immune to all but a handful of spells typically those that affect earth. Acid attacks actually heal them.
+
In common with most golems, they are immune to all but a handful of spells—typically those that affect earth. Acid attacks actually heal them.
  
 
There is a flaw in the method of constructing clay golems; the elemental spirit that powers them is imperfectly bound. There are numerous tales of clay golems going berserk under stress, attacking the nearest creature or object regardless of any orders it may have. There is no known way of re-establishing control once a clay golem goes berserk
 
There is a flaw in the method of constructing clay golems; the elemental spirit that powers them is imperfectly bound. There are numerous tales of clay golems going berserk under stress, attacking the nearest creature or object regardless of any orders it may have. There is no known way of re-establishing control once a clay golem goes berserk
  
==Construction==
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== Construction ==
The golem’s body is crafted from a single block of clay of at least 1,000 pounds in weight. Skill at either sculpture or pottery is required to create the final form, which is then treated with special oils and powders. Various spells are then cast to animate the golem; these spells are outside the scope of most arcane magicians, so clay golems are generally created by [[cleric]]s.<ref>{{Cite book/Bestiary|159}}</ref>
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 +
The golem's body is crafted from a single block of clay of at least 1,000 pounds in weight. Skill at either sculpture or pottery is required to create the final form, which is then treated with special oils and powders. Various spells are then cast to animate the golem; these spells are outside the scope of most arcane magicians, so clay golems are generally created by [[cleric]]s.<ref>{{Cite book/Bestiary (1E)|159}}</ref>
 +
 
 +
== Variants ==
 +
 
 +
=== Palanquin golem === <!-- Palanquin golem redirects here. -->
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 +
Palanquin golems, which were developed in [[Osirion]], lack the ability to increase their speed and are permanently attached to stone platforms that carry passengers. They are unable to fight, but there is no chance of them going berserk.<ref>{{Cite book/The Pact Stone Pyramid|9}}</ref>
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 +
=== Dero clay golem === <!-- Dero clay golem redirects here. -->
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 +
[[Dero]]s have discovered how to create variant clay golems from the black sludge they remove from their mines at the bottom of the [[Makers' Mark]], a great rift in the underground ruined city of [[Ilvarandin]].<ref>{{Cite book/Lost Cities of Golarion|8}}</ref>
 +
 
 +
== References ==
  
==Variant Clay Golems==
+
{{Refs}}
===Palanquin Golem===
 
The Palanquin Golems developed in [[Osirion]] lacks the ability to increase their speed, and are permanently attached to stone platforms which are used to carry passengers. They are unable to fight, but there is no chance of them going berserk.<ref>{{Cite book/The Pact Stone Pyramid|9}}</ref>
 
  
===Derro Clay Golem===
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{{Golem navbox}}
The [[Derro]] have discovered how to create variant clay golems from the black sludge they have to keep removing from their mines at the bottom of the Makers’ Mark, a great rift in the underground ruined city of [[Ilvarandin]].<ref>{{Cite book/Lost Cities of Golarion|8}}</ref>
 
  
==References==
 
{{refs}}
 
 
[[Category:Constructs]]
 
[[Category:Constructs]]
 
[[Category:CR 10 creatures]]
 
[[Category:CR 10 creatures]]
 
[[Category:Neutral creatures]]
 
[[Category:Neutral creatures]]
 +
[[Category:Any environment creatures]]

Latest revision as of 08:38, 10 October 2019

Clay golem
(Creature)
Type Construct
CR 10
Environment Any
Alignment

Source: Bestiary, pg(s). 159

Clay golems are a type of golem created from soft clay, usually by powerful divine spellcasters. They are generally eight feet in height and six hundred pounds in weight. (To put that in context, the average ogre is two feet taller but weighs only fifty pounds more.)

Abilities

The mindless clay golem is an uncomplicated opponent, and in combat attempts to batter its opponents into submission using its powerful fists. The wounds it causes are cursed. They do not heal naturally, and only the most experienced spellcasters are able to heal them via magical healing.

Once per day, the normally lumbering golem can move at frightening speed for a short period.

In common with most golems, they are immune to all but a handful of spells—typically those that affect earth. Acid attacks actually heal them.

There is a flaw in the method of constructing clay golems; the elemental spirit that powers them is imperfectly bound. There are numerous tales of clay golems going berserk under stress, attacking the nearest creature or object regardless of any orders it may have. There is no known way of re-establishing control once a clay golem goes berserk

Construction

The golem's body is crafted from a single block of clay of at least 1,000 pounds in weight. Skill at either sculpture or pottery is required to create the final form, which is then treated with special oils and powders. Various spells are then cast to animate the golem; these spells are outside the scope of most arcane magicians, so clay golems are generally created by clerics.[1]

Variants

Palanquin golem

Palanquin golems, which were developed in Osirion, lack the ability to increase their speed and are permanently attached to stone platforms that carry passengers. They are unable to fight, but there is no chance of them going berserk.[2]

Dero clay golem

Deros have discovered how to create variant clay golems from the black sludge they remove from their mines at the bottom of the Makers' Mark, a great rift in the underground ruined city of Ilvarandin.[3]

References

For additional resources, see the Meta page.