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(History: an experiment. I am assuming in this summary that the capital-theta Theme of this land is plague.)
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| image = [[File:Iobaria map.jpg|300px|The region of Iobaria]]
| image = [[File:Iobaria map.jpg|300px|The region of Iobaria]]

Revision as of 10:20, 26 February 2012

Unincorporated sources

The region of Iobaria

The land of Iobaria is located east of the nation of Brevoy, but is considered part of the continent of Casmaron. Found north of the Castrovin Sea, it was once a mighty empire, but was decimated two millennia ago by a series of plagues.[1] The empire, at its height, stretched from the Icewall, Ice Steppes, and the Lake of Mists and Veils in the north to the Myrfrus River in the East, the Icerime Peaks and Hills of Nomen in the West, and the Castrovin Sea to the south.[2][3]

Iobaria is low-density and sparsely populated. About eight of every ten inhabitants live outside cities in settlements that are smaller than hamlets elsewhere. Other, non-human races live as nomads in packs that are smaller than that of an average village. [2]


The fomer coastal capital of Iobaria manages to retain faint traces of its ancient grandeur. Its scheming prince dreams of re-establishing the Empire, but in fact doesn't even have enough troops to fully man the city's ancient fortifications.[1]
Hask-Ultharan, the "Cairn of Many Torments"[4]
This is an enormous cairn of quarried stone blocks, marked in the script of the Cyclopes. The Record of Truan Iolavai describes how the scholar and his party investigated the cairn, against the advice of his local guides, only to be driven off by a howling mob of malformed giants led by the demon lord Kostchtchie.[1]
This section is a stub. You can help us by expanding it.


Iobaria's first inhabitants were the unknown entities who carved the steps into Dirrinir.

The first recorded inhabitants were the "Koloran" cyclopes, who left ruins in Iobaria and memories in the histories of Iblydos. One such cyclops was Karth, whose visage was immortalized in the Maw of Karth. In -5293 AR the Koloran civilization collapsed.

During the 700s AR Ulfen explorers from Avistan migrated east to the Lake of Mists and Veils, via Mendev. Okormirr was the first Ulfen settlement east of the Lake, around 752 AR.[5] Okormirr then spawned the city Orlov, which eclipsed its metropolis in 764. In 905 Iobar of Orlov united the Ulfens in Iobaria (and, likely, in Issia and Mendev).

In 1106 was the first recorded great plague, the Tearplague. Most of the plagues seem to have arisen from the forests.[6] Iobarians have blamed cyclops ruins like Orosknir,[7] and in 2767 they blamed foreigners. The one plague which they tracked down to its source was the Chardeath in 1634, which in 1869 they tracked to the necromancer Otyb the Undying. Even today a host of illnesses keeps the population low.

The worst plague was the Choking Death of 2742 AR. That killed three quarters of the population and led to a vicious pogrom remembered as the Native Plaguestrife. Thus weakened, Iobaria lost control of its vassal states, which rebelled against its control, only to collapse themselves once they were cut off from central support.[1]

In 3212, Iobaria reunited, but fell into internecine strife before the process was complete. King Irral I won the Restoration War in 3304, with the help of draconian allies - to whom he ceded control of all cyclopean ruins not currently in use. (The human-occupied cities remained human, and humans retained a presence in strategically-important sites like Fralros.)

In 4606, Aroden fell and the Worldwound opened northwest of Mendev. In the next two decades, many Mendevians fled east; then, the Sarkorians followed. New Iobaria could not absorb the Sarkorians, and collapsed again, starting at Mavradia.

For a detailed timeline of the history of Iobaria, cf. the Iobaria timeline article.


The numerous diseases which emptied Iobaria two millennia ago have never disappeared completely, and still serve to keep its population very low. Most live in the endless forest wilderness in a state of semi-barbarism, and avoid the ruined cities of their ancestors altogether.[1]


Today, Iobarans worship a vast group of minor nature spirits. Most religious figures are druids.[1]


For additional resources, see the Meta page.