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{{City
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{{City  
 
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| name        = Morcei
 
| name        = Morcei
 
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| world        =
 
| nation      = [[Ustalav]]
 
| nation      = [[Ustalav]]
 
| region      = [[Lozeri]]
 
| region      = [[Lozeri]]
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| latlong      = 53.6685, -10.0086
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| regionmap    = {{Region map/tiled}}
 
| source      = [[Broken Moon]]
 
| source      = [[Broken Moon]]
 
| page        = 83
 
| page        = 83
 
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'''Morcei''' was a quiet hamlet in the east of the [[Ustalav]]ic county of [[Lozeri]], situated under the south-eastern branches of the vast [[Shudderwood]]; the [[Mothburn]] has its source nearby.<ref>{{Cite book/Carrion Crown Poster Map Folio}}</ref> Recently the peacefulness of the hamlet was shattered when local lumberjacks felled a tree near to the settlement known as the '[[Daemon Hand]]'. From inside the Daemon Hand flew swarms of [[bat]]s, or 'flying wolves' as the locals now call them. The bats made their home in the belfry of the local [[Pharasma|Pharasmin]] church house from where they terrorize the locals. The church bell tolls inexplicably each morning summoning the bats home and the locals fear some mighty winged lord is controlling them.<ref>{{Cite book/Broken Moon|83}}</ref><ref>{{Cite book/Rule of Fear|20}}</ref>
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'''Morcei''' was a quiet hamlet in the east of the [[Ustalav]]ic county of [[Lozeri]], situated under the south-eastern branches of the vast [[Shudderwood]]; the [[Mothburn]] has its source nearby.<ref>{{Cite book/Carrion Crown Poster Map Folio}}</ref> Recently the peacefulness of the hamlet was shattered when local lumberjacks felled a tree near to the settlement known as the '[[Daemon Hand]]'. From inside the Daemon Hand flew swarms of [[bat]]s, or 'flying wolves' as the locals now call them. The bats made their home in the belfry of the local [[Pharasma|Pharasmin]] church house from where they terrorize the locals. The church bell tolls inexplicably each morning, summoning the bats home, and the locals fear some mighty winged lord is controlling them.<ref>{{Cite book/Broken Moon|83}}</ref><ref>{{Cite book/Rule of Fear|20}}</ref>
  
==References==
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== References ==
{{refs}}
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 +
{{Refs}}
  
 
{{Ustalav navbox|political}}
 
{{Ustalav navbox|political}}
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[[Category:Morcei| ]]
 
[[Category:Morcei| ]]
 
[[Category:Ustalav/Settlements]]
 
[[Category:Ustalav/Settlements]]
 
[[Category:Lozeri/Settlements]]
 
[[Category:Lozeri/Settlements]]
 +
[[Category:Human/Settlements]]
 
[[Category:Neutral good settlements]]
 
[[Category:Neutral good settlements]]
 
[[Category:Hamlets]]
 
[[Category:Hamlets]]
 
[[Category:Pharasma/Locations]]
 
[[Category:Pharasma/Locations]]
[[Category:Human/Settlements]]
 

Latest revision as of 00:24, 27 July 2019

Morcei
(City)
Nation Ustalav
Region Lozeri
Size Hamlet
Population 58
Demographics 57 humans, 1 half-elf
Government Autocracy
Alignment Neutral good

Source: Broken Moon, pg(s). 83

Morcei was a quiet hamlet in the east of the Ustalavic county of Lozeri, situated under the south-eastern branches of the vast Shudderwood; the Mothburn has its source nearby.[1] Recently the peacefulness of the hamlet was shattered when local lumberjacks felled a tree near to the settlement known as the 'Daemon Hand'. From inside the Daemon Hand flew swarms of bats, or 'flying wolves' as the locals now call them. The bats made their home in the belfry of the local Pharasmin church house from where they terrorize the locals. The church bell tolls inexplicably each morning, summoning the bats home, and the locals fear some mighty winged lord is controlling them.[2][3]

References