Difference between revisions of "Outer God"
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Outer Gods are much freer agents than the Great Old Ones, able to travel the Dark Tapestry, other parts of the universe, and even out of time and reality. For mortals, though, the differences between cults of gods of either category is practically meaningless.<ref name="WW63">{{Cite book/Wake of the Watcher|63}}</ref> | Outer Gods are much freer agents than the Great Old Ones, able to travel the Dark Tapestry, other parts of the universe, and even out of time and reality. For mortals, though, the differences between cults of gods of either category is practically meaningless.<ref name="WW63">{{Cite book/Wake of the Watcher|63}}</ref> | ||
− | Outer Gods are poorly understood beings who are said to dwell in the darkness between the stars, a place known as the [[Dark Tapestry | + | Outer Gods are poorly understood beings who are said to dwell in the darkness between the stars, a place known as the [[Dark Tapestry]]. What is known is that they are truly ancient, and probably pre-date not only the world of [[Golarion]] but also its more human-like gods. They are thought to be of a vast, alien intelligence which mortals investigate at their own peril. Those who follow them and draw magical power from their worship are almost always insane, believing that these ancient beings will one day return to unmake the world.<ref>{{Cite book/Gods and Magic|51}}</ref> |
The total number of Outer Gods is unknown, but individual gods are known to include [[Azathoth]], [[Yog-Sothoth]], [[Shub-Niggurath]],<ref>{{Cite book/Dungeon Denizens Revisited|12}}</ref> and [[Nyarlathotep]]<ref>{{Cite book/Skeletons of Scarwall|76}}</ref>. | The total number of Outer Gods is unknown, but individual gods are known to include [[Azathoth]], [[Yog-Sothoth]], [[Shub-Niggurath]],<ref>{{Cite book/Dungeon Denizens Revisited|12}}</ref> and [[Nyarlathotep]]<ref>{{Cite book/Skeletons of Scarwall|76}}</ref>. |
Revision as of 20:53, 6 October 2015
Outer Gods | |
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(Deity) | |
Realm | Dark Tapestry |
Alignment | Varies |
Worshipers | The Old Cults, The Night Heralds, Neothelids, Seugathi, Cloakers |
Domains (1E) | Chaos, Knowledge, Madness, Rune, Void |
Subdomains (1E) | Dark Tapestry, Insanity, Language, Memory, Nightmare, Stars |
Favored Weapon | Varies, but daggers are common |
Gods of the Dark Tapestry form two categories, in so far as such chaos might be categorized: the Outer Gods[1] and the Great Old Ones. The Outer Gods are equivalent to true deities, whereas the Great Old Ones are less powerful: more akin to demigods, like the archdevils and demon lords. The Great Old Ones respect the Outer Gods and may be seen as heralds or high priests of their greater kind.
Outer Gods are much freer agents than the Great Old Ones, able to travel the Dark Tapestry, other parts of the universe, and even out of time and reality. For mortals, though, the differences between cults of gods of either category is practically meaningless.[2]
Outer Gods are poorly understood beings who are said to dwell in the darkness between the stars, a place known as the Dark Tapestry. What is known is that they are truly ancient, and probably pre-date not only the world of Golarion but also its more human-like gods. They are thought to be of a vast, alien intelligence which mortals investigate at their own peril. Those who follow them and draw magical power from their worship are almost always insane, believing that these ancient beings will one day return to unmake the world.[3]
The total number of Outer Gods is unknown, but individual gods are known to include Azathoth, Yog-Sothoth, Shub-Niggurath,[4] and Nyarlathotep[5].
References
Please note that the rules and information found in The Inner Sea World Guide, p. 235, are superseded by those in Pathfinder 46: Wake of the Watcher.
For additional resources, see the Meta page.
- ↑ Wikipedia article on Cthulhu Mythos deities, including the Outer Gods.
- ↑ James Jacobs. (2011). Cults of the Dark Tapestry. Wake of the Watcher, p. 63. Paizo Publishing, LLC. ISBN 978-1-60125-311-8
- ↑ Sean K Reynolds. (2008). Gods and Magic, p. 51. Paizo Publishing, LLC. ISBN 978-1-60125-139-8
- ↑ Sean K Reynolds. (2009). Cloaker. Dungeon Denizens Revisited, p. 12. Paizo Publishing, LLC. ISBN 978-1-60125-172-5
- ↑ Sean K Reynolds and Greg A. Vaughan. (2008). Bestiary. Skeletons of Scarwall, p. 76. Paizo Publishing, LLC. ISBN 978-1-60125-099-5
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