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Owen K.C. Stephens

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Owen K.C. Stephens
Owen K.C. Stephens
Born October 28, 1970
Hometown Norman, OK
Position Contributor
Developer (2014–2017)
Starfinder Design Lead (2017-present)
Company Paizo Inc.

Owen Kirker Clifford Stephens is a game designer at Paizo Inc., Lead Genius of Rogue Genius Games, and Pathfinder Developer for Green Ronin Publishing. He previously worked for Wizards of the Coast, Super Genius Games, White Wolf, and Steve Jackson Games.[1]

Owen was born in 1970 in Norman, Oklahoma. He was introduced to gaming by his uncle in 1979 (though his uncle now claims no memory of the event) and was instantly hooked. While attending the local high school and the University of Oklahoma, Owen became interested in creating novels and short stories and took every English and writing course he could. He later enrolled in creative writing courses taught by Forgotten Realms novel author Mel Odom.

During the early years of his freelance career, every piece of fiction Owen wrote was rejected, and every gaming article accepted. Taking the path of least resistance, he continued to write articles, many of which were accepted by magazines that went bust before his work could be published. In 1997, he attended a TSR Writer's Workshop, and his first professional work to see the light of day (an article on elven names in issue 250 of Dragon) was published shortly afterwards.

Owen moved with his wife and three cats to the Seattle area in 2000 after accepting a job as a Game Designer at Wizards of the Coast. While there, he worked on numerous Star Wars Roleplaying Game projects and the Wheel of Time Roleplaying Game. Fourteen months later, he returned to Oklahoma and picked up his freelance career. He has written freelance for numerous companies, including Green Ronin, White Wolf and Steve Jackson Games. His major credits include the Advanced Gamemaster's Guide, The Black Company Campaign Setting, numerous EverQuest RPG books, d20 Apocalypse, and d20 Cyberscape.[2]

In April 2014, Paizo Inc. announced that the company had hired Stephens as a staff developer to helm the quarterly line of 64-page Pathfinder Modules.[3] He also hosted the RPG Superstar contest in 2015. In 2017, Stephens transitioned from the Pathfinder team to the Starfinder team, taking the role of Design Lead in July of that year.

Pathfinder credits

Title Date Volume (Page)
Advanced Class Origins 1410 October 2014
Animal Archive 1302 February 2013
Bestiary 54"Bestiary" #54 1202 February 2012 The Empty Throne (82)
Campaign Setting 0808 August 2008
City of Seven Spears"City of Seven Spears" 1011 November 2010 City of Seven Spears (6)
Faces of the Earthbound Evils"Faces of the Earthbound Evils" 0805 May 2008 Escape from Old Korvosa (60)
Faiths & Philosophies 1308 August 2013
Gnomes of Golarion 1005 May 2010
Guide to Absalom 0812 December 2008
Inner Sea Magic 1107 July 2011
Inner Sea World Guide 1103 March 2011
Magic of Thassilon"Magic of Thassilon" 0712 December 2007 Sins of the Saviors (56)
More Magic of Thassilon"More Magic of Thassilon" 0712 December 2007 Sins of the Saviors (Web)
Penumbral Accords, TheThe Penumbral Accords 1212 December 2012 The Penumbral Accords
See also: Category:Works by Owen K.C. Stephens


  1. Owen K.C. Stephens. (2014). About,
  2. Owen K.C. Stephens. (2005). Profile, Livejournal.
  3. Paizo Staff. (April 3, 2014). Game Designer Owen K.C. Stephens Joins the Paizo Team, Paizo News.