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==Contents==
 
==Contents==
 
'''1. Shadow in the Sky''' by [[Greg A. Vaughan]] (6)
 
'''1. Shadow in the Sky''' by [[Greg A. Vaughan]] (6)
:
+
:Strange things are happening in Riddleport. A dark blot hangs in the sky over the city, and claims of bizarre goings-ons and apocalyptic prophecies fill the streets. Could these peculiar events be tied to the Golden Goblin’s diabolically themed “Cheat the Devil; Take His Gold” competition? Or are more nefarious works afoot in the pirate’s paradise? Find out in the first adventure of Pathfinder’s new Adventure Path: Second Darkness!<ref name="preview">{{Cite book|title= [[Pathfinder 12, Crown of Fangs|Pathfinder 12: Crown of Fangs]] | year = August, 2008 | isbn= ISBN 978-1-60125-109-1|publisher=[[Paizo Publishing, LLC]] | author= | page= 92}}</ref>
 
'''2. Riddleport: City of Cyphers''' by [[Greg A. Vaughan]] (48)
 
'''2. Riddleport: City of Cyphers''' by [[Greg A. Vaughan]] (48)
:
+
:Dare to enter the cutthroat city of Riddleport, home to pirates, criminals, and shysters of all sorts. From the choking smoke of the Gasforges to the dizzying heights of the Cyphergate, fortunes change swiftly in Varisia’s city of sin.<ref name="preview" />
 
'''3. The Gold Goblin''' by [[E. Jordan Bojar]], [[Gwen Page]], [[Mike Selinker]], and [[Greg A. Vaughan]] (56)
 
'''3. The Gold Goblin''' by [[E. Jordan Bojar]], [[Gwen Page]], [[Mike Selinker]], and [[Greg A. Vaughan]] (56)
:
+
:Roll the bones and test your luck! Enter Riddleport’s premiere gambling hall, meet its patrons, and learn its games—but keep an eye on your coin purse. What Riddleport’s gamblers can’t take by luck they often take by force!<ref name="preview" />
 
'''4. St. Caspieran's Salvation''' by [[Tim Hitchcock]] (64)
 
'''4. St. Caspieran's Salvation''' by [[Tim Hitchcock]] (64)
:
+
:An unassuming chapel becomes a hideout for a gang of local thugs and scheming thieves. Can your PCs discern criminal from clergyman?
 
'''5. Fear in a Handful of Rust (Pathfinder's Journal)''' by [[Jay Thompson]] (72)
 
'''5. Fear in a Handful of Rust (Pathfinder's Journal)''' by [[Jay Thompson]] (72)
:
+
:Eando Kline’s journey into the darkness begins. The world of light has proven treacherous, but what new terrors await the Pathfinder in the mysterious depths of the [[Darklands]]?
 
'''6. Bestiary''' by [[Greg A. Vaughan]] (78)
 
'''6. Bestiary''' by [[Greg A. Vaughan]] (78)
  
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== Adventure Synopsis ==
 
== Adventure Synopsis ==
 
===Shadow in the Sky===
 
===Shadow in the Sky===
{{Adventure overview|level=1st|location=[[Riddleport]]}}
+
{{Adventure overview|level=1st|location=[[Riddleport]]|type=Urban}}
 
The elves of the [[Mierani Forest]] have been hiding something from outside eyes for hundreds of years, but now, this sinister secret has escaped. What at first seems to be a sudden uprising in unsanctioned banditry in the Riddleport hinterlands is in fact something altogether more menacing—the dark elves have come to [[Varisia]]. Yet the threat presented by the drow from below may be nothing compared to a new threat from the skies above. Can a new group of heroes save the world from the Second Darkness?
 
The elves of the [[Mierani Forest]] have been hiding something from outside eyes for hundreds of years, but now, this sinister secret has escaped. What at first seems to be a sudden uprising in unsanctioned banditry in the Riddleport hinterlands is in fact something altogether more menacing—the dark elves have come to [[Varisia]]. Yet the threat presented by the drow from below may be nothing compared to a new threat from the skies above. Can a new group of heroes save the world from the Second Darkness?
  
 
===St. Caspieran's Salvation===
 
===St. Caspieran's Salvation===
{{Adventure overview|level=1st|location=[[Riddleport]]}}
+
{{Adventure overview|level=1st|location=[[Riddleport]]|type=Urban}}
 
The first [[Set Piece]] presents a Riddleport thieves' den insidiously hidden beneath the guise of a rundown chapel. Forced to distinguish scheming swindlers from the truly needy, the PCs need to wade through a crowd of questionable castoffs to uncover the misdeeds rooted amid the hostel's good work.<ref>{{Cite web|author=[[F. Wesley Schneider]]|page=Paizo Blog|url=http://paizo.com/paizo/blog/v5748951foex4|date=July 23, 2008|title=Putting the Adventure in Your Hands}}</ref>
 
The first [[Set Piece]] presents a Riddleport thieves' den insidiously hidden beneath the guise of a rundown chapel. Forced to distinguish scheming swindlers from the truly needy, the PCs need to wade through a crowd of questionable castoffs to uncover the misdeeds rooted amid the hostel's good work.<ref>{{Cite web|author=[[F. Wesley Schneider]]|page=Paizo Blog|url=http://paizo.com/paizo/blog/v5748951foex4|date=July 23, 2008|title=Putting the Adventure in Your Hands}}</ref>
  
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[[Category:Sourcebooks by Gwen Page|Shadow in the Sky]]
 
[[Category:Sourcebooks by Gwen Page|Shadow in the Sky]]
 
[[Category:Sourcebooks by Mike Selinker|Shadow in the Sky]]
 
[[Category:Sourcebooks by Mike Selinker|Shadow in the Sky]]
 +
[[Category:Urban adventures|Shadow in the Sky]]

Revision as of 02:49, 3 August 2008

Pathfinder 13: Shadow in the Sky
Pathfinder 13: Shadow in the Sky
Publisher's product page
(Book)
Author(s) Greg A. Vaughan
Publisher Paizo Publishing, LLC
Price Print: $19.99
PDF: $13.99
Released August, 2008
Type Adventure/Accessory
Binding Paperback
Pages 96 pages
isbn ISBN 978-1-60125-115-2
Series Pathfinder Adventure Path
Second Darkness
Follows Pathfinder 12: Crown of Fangs
Precedes Pathfinder 14: Children of the Void
Artwork from Shadow in the Sky

This volume of Pathfinder kicks off the third Pathfinder Adventure Path campaign—Second Darkness—and presents a detailed gazetteer of the intrigue-filled streets of Riddleport, details the Gold Goblin Gaming Hall and several of Riddleport's most popular games of chance, and presents a half dozen new monsters native to the Riddleport region. It also contains a bonus adventure by Tim Hitchcock that presents a typical Riddleport thieves' guild as well as the continued adventures of Eando Kline, pathfinder.

Contents

1. Shadow in the Sky by Greg A. Vaughan (6)

Strange things are happening in Riddleport. A dark blot hangs in the sky over the city, and claims of bizarre goings-ons and apocalyptic prophecies fill the streets. Could these peculiar events be tied to the Golden Goblin’s diabolically themed “Cheat the Devil; Take His Gold” competition? Or are more nefarious works afoot in the pirate’s paradise? Find out in the first adventure of Pathfinder’s new Adventure Path: Second Darkness![1]

2. Riddleport: City of Cyphers by Greg A. Vaughan (48)

Dare to enter the cutthroat city of Riddleport, home to pirates, criminals, and shysters of all sorts. From the choking smoke of the Gasforges to the dizzying heights of the Cyphergate, fortunes change swiftly in Varisia’s city of sin.[1]

3. The Gold Goblin by E. Jordan Bojar, Gwen Page, Mike Selinker, and Greg A. Vaughan (56)

Roll the bones and test your luck! Enter Riddleport’s premiere gambling hall, meet its patrons, and learn its games—but keep an eye on your coin purse. What Riddleport’s gamblers can’t take by luck they often take by force![1]

4. St. Caspieran's Salvation by Tim Hitchcock (64)

An unassuming chapel becomes a hideout for a gang of local thugs and scheming thieves. Can your PCs discern criminal from clergyman?

5. Fear in a Handful of Rust (Pathfinder's Journal) by Jay Thompson (72)

Eando Kline’s journey into the darkness begins. The world of light has proven treacherous, but what new terrors await the Pathfinder in the mysterious depths of the Darklands?

6. Bestiary by Greg A. Vaughan (78)


Adventure Synopsis

Shadow in the Sky

The elves of the Mierani Forest have been hiding something from outside eyes for hundreds of years, but now, this sinister secret has escaped. What at first seems to be a sudden uprising in unsanctioned banditry in the Riddleport hinterlands is in fact something altogether more menacing—the dark elves have come to Varisia. Yet the threat presented by the drow from below may be nothing compared to a new threat from the skies above. Can a new group of heroes save the world from the Second Darkness?

St. Caspieran's Salvation

The first Set Piece presents a Riddleport thieves' den insidiously hidden beneath the guise of a rundown chapel. Forced to distinguish scheming swindlers from the truly needy, the PCs need to wade through a crowd of questionable castoffs to uncover the misdeeds rooted amid the hostel's good work.[2]

New Rules

This section is a stub. You can help us by expanding it.

References