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{{Badges|featured}}
 
{{Badges|featured}}
 
{{Deity
 
{{Deity
| image            = [[Image:Torag holy symbol.jpg|250px|Torag's Holy Symbol]]
+
| image            = [[File:Torag holy symbol.jpg|250px|Torag's Holy Symbol]]
 
| name              = Torag
 
| name              = Torag
 
| titles            = Father of Creation; Father of Dwarvenkind
 
| titles            = Father of Creation; Father of Dwarvenkind
| adjective        =  
+
| adjective        = Toragdan
| home              = [[Heaven]]: [[Torag's Domain]]
+
| home              = [[Forgeheart]], [[Heaven]]
| cleric alignments = {{alignment grid|on|on|off|on|off|off|off|off|off}}
+
| cleric alignments = {{Alignment grid
 +
                      | on | on | off  
 +
                      | on | off | off  
 +
                      | off | off | off  
 +
                      }}
 
| alignment        = [[Lawful good]]
 
| alignment        = [[Lawful good]]
 
| portfolio        = Forge, protection, strategy
 
| portfolio        = Forge, protection, strategy
| worshipers        = [[dwarf|Dwarves]]
+
| worshipers        = [[Dwarf|Dwarves]]
 
| domains          = Artifice, Earth, Good, Law, Protection
 
| domains          = Artifice, Earth, Good, Law, Protection
| subdomains        = Archon, Caves, Construct, Defense, (Judgment), Metal, Toil
+
| subdomains        = Archon, Caves, Construct, Defense, Fortifications, Industry, (Judgment), Metal, Toil
| weapon            = Warhammer
+
| weapon            = [[Warhammer]]
 +
| symbol            = Iron hammer
 +
| sacred animal    = [[Badger]]
 +
| sacred colors    = Gold, gray
 
}}
 
}}
{{update}}
 
  
[[Torag]] (pronounced TORR-awg)<ref>{{Cite book/Campaign Setting|247}}</ref>is a stoic and serious god who values honor, planning and well-made steel. He is an often distant deity, lending magical power to his clerics, but leaving his followers to make their own way through life, knowing that this will make them strong and determined.  
+
'''Torag''' (pronounced TORR-awg)<ref>{{Cite book/Campaign Setting|247}}</ref> is a stoic and serious [[god]] who values honor, planning, and well-made steel. He is an often distant deity, lending magical power to his [[cleric]]s, but leaving his followers to make their own way through life, knowing that this will make them strong and determined.{{Source}}
  
 
== History ==
 
== History ==
The [[dwarf|dwarves]] believe that Torag created the world at his great forge, striking it again and again with his hammer to get the shape he desired. As rocks tumbled and the sparks flew, the dwarves were born, made of stone with bellies full of fire.<ref name="Gods & Magicp38">{{Cite book/Gods & Magic|38}}</ref>
+
 
 +
During the [[Age of Creation]], Torag was among the original gods who battled the [[Rovagug|Rough Beast]] who sought to destroy [[Golarion]]. He and [[Gorum]] forged the shell of the [[Dead Vault]], which would serve as Rovagug's prison after his defeat.<ref name="ISWG-216">{{Cite book/The Inner Sea World Guide|216}}</ref><ref>{{Cite book/Planar Adventures|212}}</ref>
 +
 
 +
The [[dwarf|dwarves]] believe that Torag created the world at his great forge, striking it again and again with his hammer to get the shape he desired. As rocks tumbled and the sparks flew, the dwarves were born, made of stone with bellies full of fire.<ref name="Gods & Magicp38">{{Cite book/Gods & Magic|38}}</ref> These dwarves were created deep in the [[Darklands]] and were perfectly suited to their environment. Torag ruled them justly for centuries, and they worked hard to be worthy of his approval. He gave them a single prophecy: that one day the earth would shake, and they would leave their darkened homes to press upwards in a [[Quest for Sky]]. When [[Earthfall]] struck in [[-5293 AR]], the dwarves took this as the fulfillment of their prophecy, and began the centuries-long migration to [[Golarion|Golarion's]] surface.<ref name="ISWG-66">{{Cite book/The Inner Sea World Guide|66}}</ref>
 +
 
 +
== Dogma ==
 +
 
 +
Torag condemns suicide, and the [[soul]]s of his worshipers who take their own lives are condemned to [[Avernus]], the first circle of [[Hell]].<ref>{{Cite book/Kobold Quarterly 22|9}}</ref>
  
 
== Relationships ==
 
== Relationships ==
Torag is opposed to destructive and aggressive deities as a god of protection and creation. He and his followers have battled [[Rovagug]] and other destructive forces since the dawn of time. However, despite this opposition to Rovagug, the followers of [[Sarenrae]] and Torag are rarely close, following different, almost alien codes of belief.  Dwarves do not understand the worship of the sun, and see Sarenrae's willingness to forgive as folly and a sign of weakness. Torag respects [[Abadar]] and is friendly with both [[Cayden Cailean]] and [[Iomedae]].<ref name="Gods & Magicp38" /><ref>{{Cite book/Dwarves of Golarion|29}}</ref>
 
  
== Appearance and Emissaries ==
+
Torag is opposed to destructive and aggressive deities as a god of protection and creation. He and his followers have battled Rovagug and other destructive forces since the dawn of time. Despite their mutual opposition to Rovagug, the followers of [[Sarenrae]] and Torag are rarely close, following different codes of belief. Dwarves do not understand the worship of the sun, and see Sarenrae's willingness to forgive as folly and a sign of weakness.<ref name="ISWG-226" /> Torag respects [[Abadar]] and is friendly with both [[Cayden Cailean]] and [[Iomedae]].<ref name="Gods & Magicp38" /><ref>{{Cite book/Dwarves of Golarion|29}}</ref> Of all the deities, Torag has most respect for [[Erastil]] as they both value community and family.<ref>{{Cite book/Faiths of Purity|17}}</ref>
Torag appears as a powerful and cunning dwarf, busy at his forge hammering out a weapon or shield. He is the consummate planner, with a contingency for nearly every situation. Art shows him as a stereotypical dwarf in intricate armor and carrying his warhammer ''Kaglemros'' ([[Dwarven]] for "forger of many weapons").<ref name="Gods & Magicp38" />
+
 
 +
Torag is the head of the [[dwarven pantheon]]. Of all these gods, only the bitter [[Droskar]], a former student and now the [[duergar]] god of toil and slavery, holds no allegiance to Torag. The two deities are engaged in a slow-burning cold war that has continued for centuries.<ref>{{Cite book/Curse of the Lady's Light|75}}</ref>
 +
 
 +
Torag loathes [[Moloch]], seeing Moloch's portfolio as a corruption of his own. In turn, Moloch considers Torag's priests his favourite sacrifices and actively seeks to convert dwarves. [[Zursvaater]] respects him as a smith, but considers his dwarven followers persistent pests and teaches his [[fire giant]]s to [[slavery|enslave]] dwarves when possible.<ref>{{Cite book/The Inferno Gate|72}}</ref><ref>{{Cite book/Anvil of Fire|66}}</ref>
 +
 
 +
As part of a deal for a precious gem, Torag made the [[gnome]] [[Nivi Rhombodazzle]] into a [[godling]].<ref name="FoP-20">{{Cite book/Faiths of Purity|20}}</ref>
 +
 
 +
== Appearance ==
 +
 
 +
Torag appears as a powerful and cunning dwarf, busy at his forge hammering out a weapon or shield. He is the consummate planner, with a contingency for nearly every situation. Art shows him as a stereotypical dwarf in intricate armor and carrying his warhammer ''Kaglemros'' ([[Dwarven]] for '"forger of many weapons").<ref name="Gods & Magicp38" />
 +
 
 +
== Providence ==
  
=== Servants ===
+
The Father of Creation sometimes sends messages that appear etched in stone to those he favors, while earthquakes are seen as the ultimate sign of his anger. Those who survive an earthquake are thought to be blessed.<ref name="ISWG-226" />
Torag and his faithful hold creatures of the earth as mighty and holy, especially burrowing animals like badgers. Bats are loathed as abominations almost as much as the writhing spawn of Rovagug.  
 
  
; [[Hrilga Shield-Maiden]]
+
==Home==
:This celestial dwarven werebear serves Torag loyally in all things.<ref name="Gods & Magicp38" />
+
 
 +
Torag and his family live in [[Forgeheart]], watching over his people, outfitting Heaven's armies with his forges and defending Heaven from incursions.<ref>{{Cite book/Planar Adventures|156}}</ref>
 +
 
 +
== Servants ==
 +
 
 +
Torag and his faithful hold creatures of the earth as mighty and holy, especially burrowing animals like [[badger]]s. [[Bat]]s are loathed as abominations almost as much as the writhing spawn of Rovagug.<ref name="ISWG-226" /> His [[divine servitor]]s are the [[chalkost]], formed from perfect dwarven spirits, who spend eternity creating new arms and armor to defend the walls of [[Heaven]].<ref name="ISG-311">{{cite book/Inner Sea Gods|311}}</ref>
 +
 
 +
=== Unique servants ===
  
 
; [[Ambassador Zurin]]
 
; [[Ambassador Zurin]]
:A cunning [[azer]] noble, he is dispatched to handle the subtler matters requiring Torag's attention.<ref name="Gods & Magicp38" />
+
: A cunning [[azer]] noble, he is dispatched to handle the subtler matters requiring Torag's attention.<ref name="Gods & Magicp38" />
 +
 
 +
; [[Grand Defender|The Grand Defender]]
 +
: Appearing as a huge iron construct in the shape of a dwarf with a hammer and shield, the [[herald]] of Torag simply sloughs its outer layer of armor when "defeated".<ref name="Gods & Magicp38" />
 +
 
 +
; [[Hrilga Shield-Maiden]]
 +
: This [[celestial]] dwarven [[werebear]] serves Torag loyally in all things.<ref name="Gods & Magicp38" />
  
 
; [[Stoneriver]]
 
; [[Stoneriver]]
:A [[bulette]] who swims the molten rivers of the earth's depths as readily as the cold earth nearer the surface.<ref name="Gods & Magicp38" />
+
: A [[bulette]] who swims the molten rivers of the earth's depths as readily as the cold earth nearer the surface.<ref name="Gods & Magicp38" />
 +
 
 +
== Church of Torag ==
 +
 
 +
The ancient church of Torag can be found in all dwarven lands, and in many human ones, especially the harsh northern lands of the [[Ulfen]] people. His centers of worship include [[Druma]], the [[Five Kings Mountains]], the [[Lands of the Linnorm Kings]], the [[Steaming Sea]], and the [[Mana Wastes]],<ref name="ISWG-226">{{Cite book/The Inner Sea World Guide|226}}</ref><ref name="ISWG-178">{{Cite book/The Inner Sea World Guide|178}}</ref> and is popular among [[Taldan]]s<ref name="ISWG-19">{{Cite book/The Inner Sea World Guide|19}}</ref> and [[Ulfen]] throughout the [[Inner Sea region]].<ref name="ISWG-21">{{Cite book/The Inner Sea World Guide|21}}</ref>
 +
[[File:Priestess of Torag.jpg|thumb|right|250px|A dwarven priestess of Torag.]]
 +
 
 +
Tradition is a focus for [[knight]]s who follow Torag. Action, rather than ceremony, is what these knights crave. They can be counted on to protect their communities without hesitation.<ref>{{Cite book/Knights of the Inner Sea|18}}</ref>
 +
 
 +
=== Clergy ===
 +
 
 +
[[File:Sacred sentinel.jpg|thumb|right|250px|A [[sacred sentinel]] of Torag.]]
 +
 
 +
Nearly half of Torag's clerics are dwarves, and although many [[human]]s have taken up his call as well.<ref name="ISWG-226" /> Among dwarves, almost all of his priests are clerics, with maybe ten percent being [[paladin]]s or other followers. Among his Ulfen, nearly all are clerics, and human paladins of Torag are essentially unheard of.<ref name="Gods & Magicp38" /> Many of his followers are architects, artisans of all stripes, or military planners. He is also popular among guards and city watchmen, who pray to him for protection.<ref name="ISWG-226" />
 +
 
 +
As befits a deity so closely associated with the anvil and bellows, the vestments of Torag's clergy are a long, well-used smithing apron, and hammer. Rings of various sorts (whether worn on the hands, in the ear, or woven into the hair or beard) are also common, symbolizing friendship, debt, or allegiance.<ref name="Gods & Magicp39">{{Cite book/Gods & Magic|39}}</ref> Some priests attach badges, rivets, or plates to their raiments that commemorate important life events such as the birth of a child, marriage, or their first forging of a complete set of [[plate mail]].<ref name="ISWG-226" />
  
; [[Grand Defender|The Grand Defender]]
+
=== Temples and shrines ===
:Appearing as a huge iron construct in the shape of a dwarf with a hammer and shield, when "defeated" it simply sloughs its outer layer of armor.<ref name="Gods & Magicp38" />
 
  
== Church of Torag ==
+
Temples tend to be circular, built around a large central and fully-functional forge and satellite anvils used for even mundane tasks, for every act of smelting and smithing is considered a prayer to Torag. In outdoor settlements, the temple is usually built into the defensive wall, as this keeps the noise away from the other residences and makes it easier for the priests to monitor the defenses.<ref name="Gods & Magicp39" />
The ancient church of Torag can be found in all dwarven lands, and in many human ones, especially the harsh northern lands of the [[Ulfen]] people.
 
  
=== Worshipers and Clergy ===
+
The center of Torag's worship is the metropolis of [[Highhelm]] in the [[Five Kings Mountains]]. There, the [[High Defender]] guides the faithful from the fortress-temple known as the [[Forge of Torag]].<ref>{{Cite book/Faiths of Purity|17}}</ref>
Nearly half of Torag's [[cleric]]s are dwarves, and although many humans have taken up his call, they only number so large among his worshipers because they breed faster and are more populous than dwarves. Among dwarves almost all of his priests are clerics, with maybe ten percent being [[paladin]]s or other followers. Among his Ulfen followers nearly all are clerics, and human paladins of Torag are essentially unheard of.<ref name="Gods & Magicp38" />
 
  
As befits a deity so closely associated with the anvil and bellows, the vestments of Torag's clergy are a long, well-used smithing apron, and hammer. Rings of various sorts (whether worn on the hands, in the ear, or woven into the hair or beard) are also common, symbolizing friendship, debt or allegiance.<ref name="Gods & Magicp39">{{Cite book/Gods & Magic|39}}</ref>
+
=== Holy sites ===
  
Tradition is a focus for [[knight]]s who follow Torag. Action, rather than ceremony, is what these knights crave. They can be counted on to protect their communities without hesitation.<ref>{{Cite book/Knights of the Inner Sea|18}}</ref>
+
On the northeastern plains of [[Galt]] lies the settlement of [[Azurestone]], named after a giant blue rock that towers 100 feet over the town. The dwarves of the nearby [[Fog Peaks]] believe that it is a holy spear cast down by Torag during prehistory, and make regular pilgrimages there.<ref name="ISWG-72">{{Cite book/The Inner Sea World Guide|72}}</ref>
  
=== Temples and Shrines ===
+
=== Holy texts ===
Temples tend to be circular, built around a large central and fully-functional forge and satellite anvils used for even mundane tasks, for every act of smelting and smithing is considered a prayer to Torag. In outdoor settlements the temple is usually built into the defensive wall, as this keeps the noise away from the other residences and makes it easier for the priests to monitor the defenses.<ref name="Gods & Magicp39" />
 
  
=== Holy Texts ===
+
Torag's texts tend to be sturdily bound tomes, able to survive whatever hardships its owner may face.{{Source}}
Torag's texts tend to be sturdily bound tomes, able to survive whatever hardships its owner may face.
 
  
 
; [[Hammer and Tongs: The Forging of Metal and Other Good Works]]
 
; [[Hammer and Tongs: The Forging of Metal and Other Good Works]]
:this tome is usually bound in metal with lacquered leather interior pages.<ref name="Gods & Magicp39" />
+
: This tome is usually bound in metal with lacquered leather interior pages.<ref name="Gods & Magicp39" />
  
 
=== Holidays ===
 
=== Holidays ===
The church celebrates the anniversary of successful battles and [[Skylost]] where appropriate.{{fact}}
 
  
===Items===
+
The church celebrates the anniversary of successful battles and [[Skylost]] where appropriate.{{Source}}
*[[Ring of Torag]]
+
 
 +
=== Favored animals ===
 +
 
 +
Gods are often associated with certain [[animal]]s, either because they possess a quality favored by the god, or because the god's faithful feel a special kinship to them. Torag's favored animals include [[badger]]s, burrowing animals, cave-dwelling animals, and [[armadillo]]s.<ref name="AA-ibc">{{Cite book/Animal Archive|inside back cover}}</ref>
 +
 
 +
== Organizations ==
 +
 
 +
The [[Hellknight]] [[Order of the Godclaw]] venerates the lawful aspects of Torag, but is in no way associated with his religion or followers.<ref name="ISWG-266">{{Cite book/The Inner Sea World Guide|266}}</ref>
 +
<!--
 +
These sections should be integrated into the text, so that they are not just lists.
 +
 
 +
=== Items ===
 +
 
 +
* [[Ring of Torag]]
 +
 
 +
=== Spells associated with Torag ===
  
===Spells associated with Torag===
 
 
* ''[[fallback strategy]]''
 
* ''[[fallback strategy]]''
 
* ''[[firebelly]]''
 
* ''[[firebelly]]''
 
* ''[[ironbloom sprouts]]''
 
* ''[[ironbloom sprouts]]''
 
{{sectstub}}
 
{{sectstub}}
 +
-->
  
 
== References ==
 
== References ==
A major article about Torag and his church is published in [[Curse of the Lady's Light]], p70''ff.''
+
[[Paizo]] published a major article about Torag and his church in ''[[Curse of the Lady's Light]]'', p70''ff.''
{{refs}}
+
{{Refs}}
  
{{Deities navbox}}
+
{{Deities navbox|core}}
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{{Dwarven Deities}}
 +
{{Heaven navbox|other}}
  
 
[[Category:Torag| ]]
 
[[Category:Torag| ]]
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[[Category:Law domain deities]]
 
[[Category:Law domain deities]]
 
[[Category:Protection domain deities]]
 
[[Category:Protection domain deities]]
[[Category:Dwarven pantheon deities]]
+
[[Category:Dwarven pantheon]]
 
[[Category:Archon subdomain deities]]
 
[[Category:Archon subdomain deities]]
 
[[Category:Caves subdomain deities]]
 
[[Category:Caves subdomain deities]]
Line 98: Line 159:
 
[[Category:Judgment subdomain deities]]
 
[[Category:Judgment subdomain deities]]
 
[[Category:Order of the Godclaw pantheon]]
 
[[Category:Order of the Godclaw pantheon]]
 +
[[Category:Godclaw mystery deities]]
 +
[[Category:Metal mystery deities]]
 +
[[Category:Stone mystery deities]]
 +
[[Category:Fortifications subdomain deities]]
 +
[[Category:Industry subdomain deities]]

Latest revision as of 05:25, 12 January 2019

This is a PathfinderWiki Featured Article.
Torag
Torag's Holy Symbol
(Deity)
Titles Father of Creation; Father of Dwarvenkind
Adjective Toragdan
Home Forgeheart, Heaven
Alignment Lawful good
Areas of Concern Forge, protection, strategy
Worshipers Dwarves
Cleric Alignments
Domains Artifice, Earth, Good, Law, Protection
Subdomains Archon, Caves, Construct, Defense, Fortifications, Industry, (Judgment), Metal, Toil
Favored Weapon Warhammer
Symbol Iron hammer
Sacred Animal Badger
Sacred Colors Gold, gray
Images of Torag

Torag (pronounced TORR-awg)[1] is a stoic and serious god who values honor, planning, and well-made steel. He is an often distant deity, lending magical power to his clerics, but leaving his followers to make their own way through life, knowing that this will make them strong and determined.[citation needed]

History

During the Age of Creation, Torag was among the original gods who battled the Rough Beast who sought to destroy Golarion. He and Gorum forged the shell of the Dead Vault, which would serve as Rovagug's prison after his defeat.[2][3]

The dwarves believe that Torag created the world at his great forge, striking it again and again with his hammer to get the shape he desired. As rocks tumbled and the sparks flew, the dwarves were born, made of stone with bellies full of fire.[4] These dwarves were created deep in the Darklands and were perfectly suited to their environment. Torag ruled them justly for centuries, and they worked hard to be worthy of his approval. He gave them a single prophecy: that one day the earth would shake, and they would leave their darkened homes to press upwards in a Quest for Sky. When Earthfall struck in -5293 AR, the dwarves took this as the fulfillment of their prophecy, and began the centuries-long migration to Golarion's surface.[5]

Dogma

Torag condemns suicide, and the souls of his worshipers who take their own lives are condemned to Avernus, the first circle of Hell.[6]

Relationships

Torag is opposed to destructive and aggressive deities as a god of protection and creation. He and his followers have battled Rovagug and other destructive forces since the dawn of time. Despite their mutual opposition to Rovagug, the followers of Sarenrae and Torag are rarely close, following different codes of belief. Dwarves do not understand the worship of the sun, and see Sarenrae's willingness to forgive as folly and a sign of weakness.[7] Torag respects Abadar and is friendly with both Cayden Cailean and Iomedae.[4][8] Of all the deities, Torag has most respect for Erastil as they both value community and family.[9]

Torag is the head of the dwarven pantheon. Of all these gods, only the bitter Droskar, a former student and now the duergar god of toil and slavery, holds no allegiance to Torag. The two deities are engaged in a slow-burning cold war that has continued for centuries.[10]

Torag loathes Moloch, seeing Moloch's portfolio as a corruption of his own. In turn, Moloch considers Torag's priests his favourite sacrifices and actively seeks to convert dwarves. Zursvaater respects him as a smith, but considers his dwarven followers persistent pests and teaches his fire giants to enslave dwarves when possible.[11][12]

As part of a deal for a precious gem, Torag made the gnome Nivi Rhombodazzle into a godling.[13]

Appearance

Torag appears as a powerful and cunning dwarf, busy at his forge hammering out a weapon or shield. He is the consummate planner, with a contingency for nearly every situation. Art shows him as a stereotypical dwarf in intricate armor and carrying his warhammer Kaglemros (Dwarven for '"forger of many weapons").[4]

Providence

The Father of Creation sometimes sends messages that appear etched in stone to those he favors, while earthquakes are seen as the ultimate sign of his anger. Those who survive an earthquake are thought to be blessed.[7]

Home

Torag and his family live in Forgeheart, watching over his people, outfitting Heaven's armies with his forges and defending Heaven from incursions.[14]

Servants

Torag and his faithful hold creatures of the earth as mighty and holy, especially burrowing animals like badgers. Bats are loathed as abominations almost as much as the writhing spawn of Rovagug.[7] His divine servitors are the chalkost, formed from perfect dwarven spirits, who spend eternity creating new arms and armor to defend the walls of Heaven.[15]

Unique servants

Ambassador Zurin
A cunning azer noble, he is dispatched to handle the subtler matters requiring Torag's attention.[4]
The Grand Defender
Appearing as a huge iron construct in the shape of a dwarf with a hammer and shield, the herald of Torag simply sloughs its outer layer of armor when "defeated".[4]
Hrilga Shield-Maiden
This celestial dwarven werebear serves Torag loyally in all things.[4]
Stoneriver
A bulette who swims the molten rivers of the earth's depths as readily as the cold earth nearer the surface.[4]

Church of Torag

The ancient church of Torag can be found in all dwarven lands, and in many human ones, especially the harsh northern lands of the Ulfen people. His centers of worship include Druma, the Five Kings Mountains, the Lands of the Linnorm Kings, the Steaming Sea, and the Mana Wastes,[7][16] and is popular among Taldans[17] and Ulfen throughout the Inner Sea region.[18]

A dwarven priestess of Torag.

Tradition is a focus for knights who follow Torag. Action, rather than ceremony, is what these knights crave. They can be counted on to protect their communities without hesitation.[19]

Clergy

A sacred sentinel of Torag.

Nearly half of Torag's clerics are dwarves, and although many humans have taken up his call as well.[7] Among dwarves, almost all of his priests are clerics, with maybe ten percent being paladins or other followers. Among his Ulfen, nearly all are clerics, and human paladins of Torag are essentially unheard of.[4] Many of his followers are architects, artisans of all stripes, or military planners. He is also popular among guards and city watchmen, who pray to him for protection.[7]

As befits a deity so closely associated with the anvil and bellows, the vestments of Torag's clergy are a long, well-used smithing apron, and hammer. Rings of various sorts (whether worn on the hands, in the ear, or woven into the hair or beard) are also common, symbolizing friendship, debt, or allegiance.[20] Some priests attach badges, rivets, or plates to their raiments that commemorate important life events such as the birth of a child, marriage, or their first forging of a complete set of plate mail.[7]

Temples and shrines

Temples tend to be circular, built around a large central and fully-functional forge and satellite anvils used for even mundane tasks, for every act of smelting and smithing is considered a prayer to Torag. In outdoor settlements, the temple is usually built into the defensive wall, as this keeps the noise away from the other residences and makes it easier for the priests to monitor the defenses.[20]

The center of Torag's worship is the metropolis of Highhelm in the Five Kings Mountains. There, the High Defender guides the faithful from the fortress-temple known as the Forge of Torag.[21]

Holy sites

On the northeastern plains of Galt lies the settlement of Azurestone, named after a giant blue rock that towers 100 feet over the town. The dwarves of the nearby Fog Peaks believe that it is a holy spear cast down by Torag during prehistory, and make regular pilgrimages there.[22]

Holy texts

Torag's texts tend to be sturdily bound tomes, able to survive whatever hardships its owner may face.[citation needed]

Hammer and Tongs: The Forging of Metal and Other Good Works
This tome is usually bound in metal with lacquered leather interior pages.[20]

Holidays

The church celebrates the anniversary of successful battles and Skylost where appropriate.[citation needed]

Favored animals

Gods are often associated with certain animals, either because they possess a quality favored by the god, or because the god's faithful feel a special kinship to them. Torag's favored animals include badgers, burrowing animals, cave-dwelling animals, and armadillos.[23]

Organizations

The Hellknight Order of the Godclaw venerates the lawful aspects of Torag, but is in no way associated with his religion or followers.[24]

References

Paizo published a major article about Torag and his church in Curse of the Lady's Light, p70ff.

  1. Erik Mona et al. (2008). Campaign Setting, p. 247. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
  2. James Jacobs et al. (2011). The Inner Sea World Guide, p. 216. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  3. Robert Brookes et al. (2018). Planar Adventures, p. 212. Paizo Inc. ISBN 978-1-64078-044-6
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Sean K Reynolds. (2008). Gods and Magic, p. 38. Paizo Publishing, LLC. ISBN 978-1-60125-139-8
  5. James Jacobs et al. (2011). The Inner Sea World Guide, p. 66. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  6. F. Wesley Schneider. (2012). Lords of Hell: Barbatos. Kobold Quarterly 22, p. 9. Open Design, LLC.
  7. 7.0 7.1 7.2 7.3 7.4 7.5 7.6 James Jacobs et al. (2011). The Inner Sea World Guide, p. 226. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
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