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| name        = Wereshark
 
| name        = Wereshark
 
| type        = Humanoid
 
| type        = Humanoid
| subtype    = human, shapechanger
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| subtype    = shapechanger
 
| challenge  = As base creature +1  
 
| challenge  = As base creature +1  
 
| environment = Any oceans or coastlines
 
| environment = Any oceans or coastlines
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'''Weresharks''' are a species of [[lycanthrope]] most commonly found in the warm waters of the [[Shackles]]. They can appear fully human (albeit with shark-like features such as large and crooked teeth), as a normal [[shark]], or in a hybrid form in which they have the head of a shark, and the body of a powerfully muscled human with clawed hands and talons on their feet.<ref>{{cite book/Isles of the Shackles|54}}</ref>
 
'''Weresharks''' are a species of [[lycanthrope]] most commonly found in the warm waters of the [[Shackles]]. They can appear fully human (albeit with shark-like features such as large and crooked teeth), as a normal [[shark]], or in a hybrid form in which they have the head of a shark, and the body of a powerfully muscled human with clawed hands and talons on their feet.<ref>{{cite book/Isles of the Shackles|54}}</ref>
  
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Weresharks believe that sharks have the right to rule over the sea, believe that they deserve [[magic item]]s due to this right, and often recruit sharks to enforce their will within their oceanic dominions. A few weresharks rise to the leadership of island settlements. Some are bloody tyrants who sow fear among their subjects, while others are fair, distant overlords; regardless, most weresharks are single-minded and do not tolerate questioning. Weresharks prefer to give space to others of their kind and rarely fight, but when they do, the ensuing battle often leaves both scarred or dead. Chieftains and [[shaman]]s of island-dwelling tribes often idolise weresharks.<ref>{{Cite book/Blood of the Moon|21}}</ref>
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[[Skinwalker]]s descended from weresharks are known as [[wereshark-kin]], or seascarred.<ref>{{Cite book/Blood of the Moon|20}}</ref>
  
 
== References ==
 
== References ==
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[[Category:Wereshark| ]]
 
[[Category:Wereshark| ]]
 
[[Category:Humanoids]]
 
[[Category:Humanoids]]
[[Category:Human subtype creatures]]
 
 
[[Category:Shapechanger subtype creatures]]
 
[[Category:Shapechanger subtype creatures]]
 
[[Category:CR +1 templates]]
 
[[Category:CR +1 templates]]

Revision as of 14:54, 14 June 2019

Wereshark
(Creature)
Type Humanoid
(shapechanger)
CR As base creature +1
Environment Any oceans or coastlines
Alignment
Images of weresharks

Source: Isles of the Shackles, pg(s). 54

Weresharks are a species of lycanthrope most commonly found in the warm waters of the Shackles. They can appear fully human (albeit with shark-like features such as large and crooked teeth), as a normal shark, or in a hybrid form in which they have the head of a shark, and the body of a powerfully muscled human with clawed hands and talons on their feet.[1]

Weresharks believe that sharks have the right to rule over the sea, believe that they deserve magic items due to this right, and often recruit sharks to enforce their will within their oceanic dominions. A few weresharks rise to the leadership of island settlements. Some are bloody tyrants who sow fear among their subjects, while others are fair, distant overlords; regardless, most weresharks are single-minded and do not tolerate questioning. Weresharks prefer to give space to others of their kind and rarely fight, but when they do, the ensuing battle often leaves both scarred or dead. Chieftains and shamans of island-dwelling tribes often idolise weresharks.[2]

Skinwalkers descended from weresharks are known as wereshark-kin, or seascarred.[3]

References

For additional resources, see the Meta page.