Facts:Occult Adventures/Sections

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Introduction
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Chapter 1: Occult Classes
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* Kineticist
    • Elements
    • Wild Talents
  • Medium
    • Spirits
    • Medium Spells
  • Mesmerist
    • Mesmerist Spells
  • Occultist
    • Implement Schools
    • Occultist Spells
  • Psychic
    • Psychic Disciplines
    • Psychic Spells
  • Spiritualist
    • Spiritualist Spells
    • Phantoms
  • Racial Favored Class Options
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Chapter 2: Archetypes
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* Kineticist
  • Medium
  • Mesmerist
  • Occultist
  • Psychic
  • Spiritualist
  • Other Class Archetypes
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    Chapter 3: Feats
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    * Types of Feats
  • Feat Descriptions
  • Feat Table
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    Chapter 4: Psychic Magic
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    * Psychic Magic
  • Spell Lists
  • Spells
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    Chapter 5: Occult Rules
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    * Occult Skill Unlocks
  • Auras
  • Chakras
  • Psychic Duels
  • Possession
  • Occult Rituals
    • Sample Occult Rituals
    • Creating Occult Rituals
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    Chapter 6: Running an Occult Game
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    * Running an Occult Game
  • Occult Locations
    • Loci Spirits
    • New Haunt Rules
    • New Haunts
    • Ley Lines
    • Mindscapes
  • Esoteric Planes
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    Chapter 7: Occult Rewards
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    * Adventuring Gear
  • Magic Items
    • Cursed Items
  • Artifacts
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    Index
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    * Open Game License