Steam ray fusillade

From PathfinderWiki
Steam ray fusillade
School Evocation
Descriptor fire, water
Level (1E) Sorcerer / wizard 7

Source: Aquatic Adventures, pg(s). 61

For the duration of the steam ray fusillade spell, the caster can fire three rays of steam every six seconds. These rays function similarly to the rays from scorching ray—fired at close range, and dealing fire damage—except that they work both underwater and above water easily despite the usual problems of using a fire spell underwater.[1][2]


  1. Amber E. Scott and Mark Seifter. (2017). Aquatic Adventures, p. 61. Paizo Inc. ISBN 978-1-60125-944-8
  2. Mark Seifter. (June 23, 2017). Take the Plunge!, Paizo Blog.