Deathwatch

Pethjun's injuries would be picked up by a deathwatch spell.
The deathwatch spell allows the caster to truly know the status of any creature within 30 feet, ignoring effects that disguise death. The status transmitted to the caster signals the subject is either dead, fragile, fighting off death, healthy, undead, or neither alive nor dead. The latter status may signify a construct, for instance.1
References
- ↑ “Spells” in Core Rulebook, 265. Paizo Inc., 2009 .