Sea Hulk

From PathfinderWiki

The Sea Hulk rests only a short distance from the southern coast of the Isle of Kortos, halfway between Absalom and Diobel. This ever-shifting mass of wrecked sailing vessels, kraken-weed, and crystal coral plays host to sharks and sand demons, yet neither these hazards nor the ever-present threat of running aground on the hidden detritus keeps treasure hunters and pirates from the treacherous mess.[1]

This page is a stub. You can help us by expanding it.

References

  1. Erik Mona et al. (2008). Campaign Setting, p. 57. Paizo Publishing, LLC. ISBN 978-1-60125-112-1