Sea Hulk

From PathfinderWiki

The Sea Hulk rests only a short distance from the southern coast of the Isle of Kortos, halfway between Absalom and Diobel. This ever-shifting mass of wrecked sailing vessels, kraken-weed, and crystal coral plays host to sharks and sand demons, yet neither these hazards nor the ever-present threat of running aground on the hidden detritus keeps treasure hunters and pirates from the treacherous mess.1

References

  1. Erik Mona, et al. “Chapter 2: The Inner Sea” in Campaign Setting, 57. Paizo Inc., 2008