Campaign Setting

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Campaign Setting
Campaign Setting
PZO1111
(Book)
Author(s) Erik Mona et al.
Publisher Paizo Publishing, LLC
Price Print: $49.99
PDF: $34.99
Released August 2008
Type Sourcebook
Binding Hardcover
Pages 256 pages
isbn ISBN 978-1-60125-112-1
Rules set D&D 3.5
Series Pathfinder Chronicles
Follows Curse of the Crimson Throne Map Folio
Precedes Gods and Magic
Awards Gold ENnie – Best Setting (2009)
Artwork from Campaign Setting
For other meanings of "Pathfinder campaign setting", please see Pathfinder campaign setting (disambiguation).

Pathfinder Chronicles Campaign Setting, a sourcebook by nearly forty of the world's most popular RPG game designers, was released in August 2008. The book won the gold ENnie Award for Best Setting in August 2009.

The Best of All Possible WorldsDiscover within this weighty, full-color tome the world of Golarion, home of the Pathfinder Chronicles campaign setting. A time of lost prophecies grips the world, bringing with it an unending maelstrom, a tear in the fabric of reality, a surge of diabolism, and the endless threat of war. Yet all is not lost, for these dark times provide ample opportunity for adventure and untold heroism.

Inside this exciting and informative tome you will find:

  • Detailed summaries of dozens of player character races (including entries for all of Golarion’s human ethnic groups) and new options for standard classes like wizards, clerics, and rogues.
  • Concise examinations of nearly 40 crumbling empires, expansionistic kingdoms, and independent city-states centered around the Inner Sea.
  • Glimpses at the rest of the world beyond the continents of Avistan and Garund.
  • Meticulous examinations of the 20 common deities of Golarion, plus numerous additional lesser gods, archdevils, demon lords, and the angelic empyreal lords.
  • Chronicles of some of the most important organizations in the Inner Sea region and across the world.
  • Descriptions of lost empires, an overview of Golarion’s history, a look at time and space, and a survey of the Inner Sea region’s climate and bizarre weather phenomena.
  • A peek into the underground realm known as the Darklands.
  • Locations for Pathfinder Adventure Paths and Pathfinder Modules marked on a map for the first time, a pronunciation guide for some of Golarion’s most challenging words, a rogue’s gallery of useful NPCs, and random encounter tables, and a giant pull-out poster map of the Inner Sea region.
  • More than 40 feats, five new prestige classes, and an assortment of equipment and magic items.

Credits

Editor Mike McArtor assembled one of the most impressive author lists I've ever seen in my time as a game publisher, author, and player. From the dawn of tabletop gaming to the rising stars of today, this list has it covered. It's a privilege to see such an honor roll take on the development of a world I co-created.
  — Paizo's Publisher, Erik Mona

While no specific credits are given for the individual sections of the Campaign Setting, the following authors are credited for the book as a whole:

Stan! Erik Mona
Keith Baker Jason Eric Nelson
Wolfgang Baur Jeff Quick
Clinton J. Boomer    Sean K Reynolds
Jason Bulmahn David Schwartz
Joshua J. Frost Leandra Christine Schneider
Ed Greenwood F. Wesley Schneider
Stephen S. Greer Amber E. Scott
Jeff Grubb Owen K.C. Stephens
James Jacobs Todd Stewart
Michael Kortes James L. Sutter
Tito Leati Greg A. Vaughan
Mike McArtor Jeremy Walker
Rob McCreary JD Wiker

The book also contains essays on world-building written by Robert J. Kuntz and R.A. Salvatore.[1]

Contents

Foreword (3)

1. Characters (4)

How the core races and classes play throughout Golarion.

2. The Inner Sea (52)

An extensive overview of the nations of the Inner Sea region and beyond.

3. Religion (158)

Detailed writeups on all twenty of the major deities as well as a plethora of newly introduced minor deities. This section also includes an examination of the Great Beyond—the planes of the Pathfinder Chronicles campaign setting.

4. Organizations (186)

Major and minor organizations that keep Golarion running.

5. The World (198)

This extensive chapter offers information on the history of Golarion, specific equipment, feats, four new and one reprinted prestige classes, and much more to make the world come to life in any campaign.

Appendices (242)

Four appendices provide information on everything from pronunciation of common names to wandering monster charts.

Index (254)

References