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Ratfolk

From PathfinderWiki
Ratfolk
A ratfolk archer.
(Creature)
Type Humanoid
(ratfolk)
CR By character class
Environment Warm deserts,
underground,
urban
Alignment
Adjective Ratfolk
Images of ratfolk

Source: Bestiary 3, pg(s). 231

Ratfolk[1] are small people who resemble humanoid rats. They are found as both itinerant merchants and scavengers in the cities of other races.[2]

Appearance

Standing about four feet tall and weighing eighty pounds, ratfolk have whiskered snouts and long, scaly tails just like common rats. When in cities, they wear heavy robes to conceal their rodentlike features, which unnerve other races.[2]

Habitat and society

A ratfolk.

Ratfolk are communal by nature, living in colonies of up to 100 adults. They make their homes either on the road in traveling caravans, in the sewers and slums of large cities, or in subterranean caves. Their warrens are complex enough to easily hide their hoards or escape from enemies. Ratfolk merchants trawl markets for intriguing items, which they value over money. Ratfolk have an affinity for all kinds of rodents, including rats and dire rats, and they excel at tinkering and alchemy.[2] Although not known for their trickery (they take great pride in their professionalism when dealing with other races), they are not above using their size and numbers to outwit or outmaneuver an enemy when threatened.[3]

On Golarion

Mounted ratfolk.

On Golarion, ratfolk are found in great numbers in the Darklands beneath the continent of Tian Xia, where they rule their own empire, Diguo-Dashu, in the caverns of Sekamina.[4] These ratfolk declared war on Imperial Lung Wa in 4251 AR and seized a dozen cities before the Imperial Army drove them back into the deeps and sealed the entrances to the Darklands behind them.[5] Other large numbers of ratfolk dwell in Deepmarket, a subterranean city located far beneath the city of Goka,[6] and the City of Whistling Swords, a ruined tengu city in Kwanlai.[7] Ular Kel in Casmaron also counts ratfolk among the many non-human inhabitants of its Khoretz district.[8]

Inner Sea region

Ratfolk in the Inner Sea region are commonly found in the more arid and flat parts of human nations, including Druma and Katapesh.[9] Tribes of primitive ratfolk live on the western edge of the Dirt Sea in the Hold of Belkzen.[10] A ratfolk settlement can also be found in the Sellen Hills region of Numeria named Chitterhome.[11]

On distant worlds

Golarion is not the only world on which ratfolk make their homes. Akiton, the savage Red Planet, is home to a culture of rat-people known as the Ysoki who are equally comfortable in the open desert, subterranean caves, and the slums of human cities. The Ysoki are extremely protective of their packmates and often gang up on enemies more physically powerful than they are.[12] Thanks to the cross-planetary trade facilitated by the network of portals linking the two worlds, many Ysoki have also spread to the Green Planet, Castrovel.[13]

References

Paizo published a major section about ratfolk in Monster Codex, and an article on ratfolk in Blood of the Beast.

  1. The singular and plural of ratfolk are the same.
  2. 2.0 2.1 2.2 Paizo Staff. (2011). Bestiary 3, p. 231. Paizo Publishing, LLC. ISBN 978-1-60125-378-1
  3. Alexander Augunas et al. (2015). Dirty Tactics Toolbox, p. 23. Paizo Inc. ISBN 978-1-60125-763-5
  4. James Jacobs, Dave Gross, Rob McCreary. (2011). Dragon Empires Gazetteer, p. 21. Paizo Publishing, LLC. ISBN 978-1-60125-379-8
  5. James Jacobs, Dave Gross, Rob McCreary. (2011). Dragon Empires Gazetteer, p. 17. Paizo Publishing, LLC. ISBN 978-1-60125-379-8
  6. James Jacobs, Dave Gross, Rob McCreary. (2011). Dragon Empires Gazetteer, p. 24. Paizo Publishing, LLC. ISBN 978-1-60125-379-8
  7. James Jacobs, Dave Gross, Rob McCreary. (2011). Dragon Empires Gazetteer, p. 29. Paizo Publishing, LLC. ISBN 978-1-60125-379-8
  8. James L. Sutter. (2015). Ular Kel, The Caravan City. Distant Shores, p. 59. Paizo Inc. ISBN 978-1-60125-787-1
  9. Alexander Augunas, John Compton, and Crystal Frasier. (2016). Blood of the Beast, p. 3. Paizo Inc. ISBN 978-1-60125-901-1
  10. Tyler Beck, Jason Garrett, Alex Greenshields, and David Schwartz. (2014). Belkzen, Hold of the Orc Hordes, p. 15. Paizo Inc. ISBN 978-1-60125-710-9
  11. Jim Groves, James Jacobs, and Russ Taylor. (2014). Numeria, Land of Fallen Stars, p. 15. Paizo Publishing, LLC. ISBN 978-1-60125-653-9
  12. James L. Sutter. (2012). Distant Worlds, p. 16. Paizo Publishing, LLC. ISBN 978-1-60125-403-0
  13. James L. Sutter. (2012). Distant Worlds, p. 57. Paizo Publishing, LLC. ISBN 978-1-60125-403-0