Facts:Core Rulebook (First Edition)/Sections
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Chapter 1: Getting Started
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default: No
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8
DescriptionA wikitext description of the entity.
- Using This Book
- Common Terms
- Example of Play
- Generating a Character
- Ability Scores
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Chapter 2: Races
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default: No
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20
DescriptionA wikitext description of the entity.
NameThe general name of an entity. This is used for many different types.
Chapter 3: Classes
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default: No
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30
DescriptionA wikitext description of the entity.
NameThe general name of an entity. This is used for many different types.
Skills
Is subsectionMarks this section as a subsection of the previous section.
default: No
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86
DescriptionA wikitext description of the entity.
- Acquiring Skills
- Skill Descriptions
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Chapter 5: Feats
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default: No
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112
DescriptionA wikitext description of the entity.
- Prerequisites
- Types of Feats
- Feat Descriptions
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Chapter 6: Equipment
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default: No
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140
DescriptionA wikitext description of the entity.
- Wealth and Money
- Weapons
- Armors
- Special Materials
- Goods and Services
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Chapter 7: Additional Rules
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default: No
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166
DescriptionA wikitext description of the entity.
- Alignment
- Vital Statistics
- Movement
- Exploration
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Combat
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default: No
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178
DescriptionA wikitext description of the entity.
- How Combat Works
- Combat Statistics
- Actions in Combat
- Injury and Death
- Movement and Distance
- Combat Modifiers
- Special Attacks
- Special Initiative Actions
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Magic
Is subsectionMarks this section as a subsection of the previous section.
default: No
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209
DescriptionA wikitext description of the entity.
- Casting Spells
- Spell Descriptions
- Arcane Spells
- Divine Spells
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Spells
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default: No
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224
DescriptionA wikitext description of the entity.
- Spell Lists
- Spell Descriptions
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Prestige Classes
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default: No
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374
DescriptionA wikitext description of the entity.
NameThe general name of an entity. This is used for many different types.
Gamemastering
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default: No
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396
DescriptionA wikitext description of the entity.
- Starting a Campaign
- Building an Adventure
- Preparing for the Game
- During the Game
- Campaign Tips
- Ending the Campaign
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Environment
Is subsectionMarks this section as a subsection of the previous section.
default: No
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490
DescriptionA wikitext description of the entity.
- Dungeons
- Traps
- Simple Traps
- Wilderness
- Urban Adventures
- Weather
- The Planes
- Environmental Rules
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Creating NPCs
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default: No
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448
DescriptionA wikitext description of the entity.
- Adept
- Aristocrat
- Commoner
- Expert
- Warrior
- Creating NPCs
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Magic Items
Is subsectionMarks this section as a subsection of the previous section.
default: No
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458
DescriptionA wikitext description of the entity.
- Using Items
- Magic Items on the Body
- Damaging Magic Items
- Purchasing Magic Items
- Magic Item Descriptions
- Armor
- Weapons
- Potions
- Rings
- Rods
- Scrolls
- Staves
- Wands
- Wondrous Items
- Intelligent Items
- Cursed Items
- Artifacts
- Magic Item Creation
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Appendix 1: Special Abilities
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default: No
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554
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Appendix 2: Conditions
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default: No
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565
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Appendix 3: Inspiring Reading
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default: No
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568
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Appendix 4: Game Aids
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default: No
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569
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Open Game License
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default: No
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569
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Character Sheet
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default: No
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570
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Index
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default: No
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572