From PathfinderWiki
See also: Graviton and graviton technology

Gravity, or gravitation, is a natural physical phenomenon by which all things with mass or energy—including planets, stars, galaxies, and even light—are brought toward (or gravitate toward) one another. Gravity is the phenomenon that gives weight to physical objects1 and a planar property whose fundamental strength and behavior can vary across and within each plane.2

In the Great Beyond

Gravity's behavior on each plane can vary based on location, localized natural and magical phenomena, physics-based interactions between objects, or completely at random.2

On the Material Plane

For residents of Golarion and most other massive celestial bodies, gravity draws objects toward the object's center. This gives inhabitants a sense of up and down.1 The strength of this force is considered a baseline for those who travel between worlds of different mass; gravity on other worlds might make objects feel relatively heavier or lighter, or it might be absent and result in total weightlessness.2

The gravitational attraction of the original gaseous matter present in the Material Plane caused it to begin coalescing, forming stars—and for the stars to group together into galaxies—so gravity is responsible for many of the plane's large-scale natural structures. Gravity has an infinite range, although its effects become increasingly weaker on farther objects. For instance, the Moon's gravity causes or influences ocean tides on Golarion.1

On other planes

Planes might have different baseline gravitational strength from the Material Plane, including a complete lack of gravity. Localized gravity might also change in strength and directly, resulting in sensations of up and down changing dramatically. Gravity on certain planes might also act at unusual angles, for instance making the ground feel like an unending incline.2

In planes with subjective directional gravity, individuals can define those directions for themselves, which allows them to effectively fly by controlling where and how they "fall" relative to their position.2


Gravity can be manipulated by sufficiently powerful magic as well as through graviton technology.

Via magic

Spells, often from the transmutation school, can alter gravitational properties near a spellcaster,345 while other spells such as levitate6 and freedom of movement7 inherently violate gravity.

Via technology

Graviton technology creates localized gravitational phenomena. For example, a gravity rifle focuses gravitons into a beam that can alter gravity only for the objects struck by the beam, allowing its wielder to move or push heavy objects at will,8 and gravity clips attached to a weapon can make it strike with the apparent force of a much denser object.9


  1. 1.0 1.1 1.2 Gravity, Wikipedia.
  2. 2.0 2.1 2.2 2.3 2.4 Robert Brookes, et al. “Chapter 2: Running Planar Adventures” in Planar Adventures, 58–59. Paizo Inc., 2018
  3. Andrew Penn Romine, et al. “Interstellar Spells” in People of the Stars, 28. Paizo Inc., 2014 Specifically gravity sphere.
  4. Jason Bulmahn, et al. “Spells” in Core Rulebook, 335. Paizo Inc., 2009 Specifically reverse gravity.
  5. Shaun Hocking, et al. “Dragonslayer Spells” in Dragonslayer's Handbook, 29. Paizo Inc., 2013 Specifically gravity well.
  6. Jason Bulmahn, et al. “Spells” in Core Rulebook, 304. Paizo Inc., 2009
  7. Shaun Hocking, et al. “Dragonslayer Spells” in Dragonslayer's Handbook, 29. Paizo Inc., 2013 Specifically gravity well.
  8. James Jacobs & Russ Taylor. “Technological Equipment” in Technology Guide, 24. Paizo Inc., 2014
  9. James Jacobs & Russ Taylor. “Technological Equipment” in Technology Guide, 46. Paizo Inc., 2014