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Curtain Call Player's Guide

From PathfinderWiki
Pathfinder Curtain Call Player's Guide
Cover Image
Book - Sourcebook
Author
Publisher
Pages
27
Rule set
PF2
Series
Follows
Releases
PDF
Date
Price
Free

Curtain Call Player's Guide, a Pathfinder Adventure Path player's guide by James Jacobs, was released on July 9, 2024, in support of the Curtain Call Adventure Path.

In the Curtain Call Adventure Path, your characters are asked by a famous director to aid in translating your adventures into an opera—a production that could well bring even greater fame and fortune to your group, but only if it's done exactly right. Of course, there's more afoot in the town of Kintargo than what's coming soon on stage, and as the production swings into high gear, unexpected and dangerous complications are sure to make themselves known. Fear of performing on the stage will soon be the least of your worries!

Inside the Curtain Call Player's Guide, you'll find player-friendly, spoiler-free information and tips to help you make an exciting new 11th-level character perfect for the Curtain Call Adventure Path. Welcome to show business!

This player's guide contains:

  • Character suggestions, including recommendations for ancestries, classes, languages, skills, and feats well suited for this Adventure Path.
  • Eight new Persona traits your PCs can take to indicate how the public regards you—do they see you as a struggling underdog, a relentless flirt, a troublemaking scoundrel, or something else? Your character's Persona trait doesn't have to match your character's actual personality or role in the party, but it does give you a handy narrative hook to explore during play—and perhaps, once in a while, could even grant you unexpected opportunities as the Adventure Path unfolds!
  • Eight new backgrounds tailor-made to contextualize your character's larger-than-life theatrical role, building upon the eight Persona traits and providing advice for how (and why) your character might want to see themselves portrayed on the stage.
  • A gazetteer of the city of Kintargo, including an exhaustive list of the dozens of NPCs your group might encounter during the campaign.
  • A step-by-step guide for your group to develop a legacy worthy of transformation into an opera, in the event that you're creating brand-new characters and not bringing in heroes from an already completed campaign.

Contents

How to Use This Guide
p. 3
Character Suggestions
pp. 3–15
Edicts and Anathemas
pp. 3–4
p. 4
pp. 4–8
pp. 8–9
p. 9
Skills and Feats
pp. 9–10
Pets
p. 10
p. 10
Archetypes
pp. 10–11
Gear
p. 11
Persona Traits
pp. 11–12
Backgrounds
pp. 12–15
Table: Suggested Character Options
p. 12
Kintargo Gazetteer
pp. 15–23
Notable Locals
pp. 16–19
Kintargo at a Glance
pp. 19–24
Map: Kintargo
p. 21
Who Was Your Nemesis?
pp. 24–27