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Seven Dooms for Sandpoint Player's Guide

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Pathfinder Seven Dooms for Sandpoint Player's Guide
Cover Image
Book - Sourcebook
Author
Publisher
Pages
36
Rule set
PF2
Series
Follows
Precedes
Releases
PDF
Date
Price
Free

Seven Dooms for Sandpoint Player's Guide, a Pathfinder Adventure Path player's guide by James Jacobs, was released on March 8, 2024, in support of the Seven Dooms for Sandpoint Adventure Path.

Varisia's Lost Coast has seen more than its fair share of danger over the past few decades, and the town of Sandpoint, known also as the "Light of the Lost Coast," has been at the epicenter of much of that danger. Goblin invasions, attacks from giants and dragons, deadly fires, murderous rampages, and natural disasters have tested the limits of those who dwell here, and many have wondered why the Lost Coast, and Sandpoint in particular, has had such a run of bad luck recently.

There is a reason. And now, nearly two decades after Runelord Karzoug rose from his slumber to threaten the realm, those reasons are coming to a boil. A new band of heroes must step up to save the town from a sinister conspiracy that would bring doom seven times over to Sandpoint.

Contents

How to Use This Guide
p. 3
Character Suggestions
pp. 3–16
What Came Before
pp. 3–4
pp. 4–5
pp. 5–6
Classes
pp. 6–8
p. 9
p. 9
Skills and Feats
pp. 9–10
Archetypes
p. 10
Gear
pp. 10–11
Backgrounds
pp. 11–15
Sandpoint Gazetteer
pp. 16–28
Sandpoint Factions
p. 18
Living in Sandpoint
pp. 18–20
Exploring the Town
pp. 20–27
Your First Adventure
pp. 28–35