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Talk:Targos Min-Katheer

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NPC Box

So... I thought about including one, but figured since he wasn't alive to interact with in the adventure, then he wasn't really an npc. Yoda8myhead evidently thought differently (which I'm totally cool with). but I guess the question is, where is the line between npc, and just a character in a story? Just an open-ended question.

While he isn't alive in active storyline, he could be alive for PCs to interact with in a DM run game set in the past.Cpt kirstov 23:36, 27 May 2009 (UTC)
So every article about a person should have one? --Aeakett 23:41, 27 May 2009 (UTC)
Basically, yes. As many articles as possible should have an infobox. It's not just limited to people, either. If you are doing a write-up on Auronorex, the great wyrm gold dragon (who also happens to be dead, now that I think about it), because they're a named personality in the campaign setting, they'd get as complete an NPC infobox as you could make. Now, this hasn't always been the case in existing articles, but it's something that was set out in even the earliest discussions on site-wide standards and such. If you think it's an extraneous policy, it can always be discussed more. -- yoda8myhead 02:21, 28 May 2009 (UTC)
No, that's good by me. I can see where you're coming from, and it does make sense... NPC infoboxes for all! --Aeakett 18:28, 27 May 2009 (UTC)
Actually, in thinking about it more, perhaps less confusion would arise around this issue if the template's name were changed from NPC to person or character or something less tied to the RPG and more to the world as a living, thriving entity all of its own. What's everyone else think? -- yoda8myhead 02:28, 28 May 2009 (UTC)
Yeah, "NPC" has a crunchy kind of feel, and that may have been what influenced me in the first place. I think that just getting rid of the little bar that says "NPC" under the name would be a good start. --Aeakett 02:46, 28 May 2009 (UTC)