Tomb of the Iron Medusa (module)
Tomb of the Iron Medusa, an adventure by Mike Shel, was released in April 2011.
“A Fallen Family, An Ancient CurseHidden in the remote southern range of the World's Edge Mountains lies a mysterious necropolis known in legend as the Tomb of the Iron Medusa. When the last heir of the dungeon's long-dead noble builders hires the PCs to explore the forlorn and deadly site in search of evidence that may clear his family name, the intrepid heroes soon find themselves in over their heads. For the Tomb of the Iron Medusa does not give up its secrets lightly, and the dangerous truths that lie within its ancient, trap-laden crypts may have been hidden for very good reasons indeed.
Written by fan-favorite author Mike Shel, Tomb of the Iron Medusa features an expansive necropolis of crypts and tombs, all guarded by devious traps, strange puzzles, fiendish monsters, bizarre creatures, and the undead remnants of a once-powerful aristocracy.
Tomb of the Iron Medusa is an adventure for 14th-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG. In addition to the adventure, this volume also features a brand-new monster and a fully detailed borderland inn that can serve as a place to begin the adventure, or as a roadside tavern in any fantasy world.
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Adventure overview
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- Real-world articles
- Works by Mike Shel
- Artwork by Jared Blando
- Artwork by Craig J Spearing
- Artwork by Ryan Portillo
- Artwork by Jeff Himmelman
- 2011 adventures
- Adventures
- PFRPG adventures
- Pathfinder Modules
- 14th level adventures
- Dungeon adventures
- Adventures in Taldor
- Adventures in Zimar
- Adventures in Southern Range