From PathfinderWiki
A goblin alchemist wields a small bomb with a lit fuse.
(Alchemical item)

Source: Advanced Player's Guide, pg(s). 28

A bomb is a portable explosive that is often designed to be fired, placed, or thrown before being detonated by a fuse, timer, or other apparatus. They range in scale from concealable smoke bomb distractions1 to the siege weapon-scaled payloads that can devastate a city.2

While sometimes used as tools, bombs are generally associated with combative alchemists and ninjas,1 and to a lesser extent with gunslingers, specialized wizards,3 and specially trained rogues.4 They are also favored by goblins, as much for their destructive potential as for their potential to go off with chaotic unpredictability.


Bombs are often comprised of a casing or canister filled with black powder. Their simple form makes them flexible ways to deliver destructive and deadly forces, such as metal balls, smoke, poisons, disease-spreading agents, flash powder. However, their volatility means they must be handled with care, and a poorly made or carelessly handled bomb can just as indiscriminately kill its owner or allies.2


Alchemists can enhance their bombs through admixture extracts. These infuse their bombs with magical effects and can greatly expand the devices' potential applications.5


  1. 1.0 1.1 Jason Bulmahn, et al. “Chapter 1: Classes” in Ultimate Combat, 15. Paizo Inc., 2011
  2. 2.0 2.1 Jason Bulmahn, et al. “Chapter 3: Mastering Combat” in Ultimate Combat, 164. Paizo Inc., 2011
  3. Jason Bulmahn, et al. “Chapter 1: Classes” in Ultimate Combat, 74. Paizo Inc., 2011
  4. David N. Ross, et al. “Close-Range Tactics” in Ranged Tactics Toolbox, 7. Paizo Inc., 2014
  5. Jason Bulmahn, et al. “Chapter 6: Spells” in Ultimate Combat, 225. Paizo Inc., 2011