Alchemist

From PathfinderWiki
Alchemist
Alchemist
(Class)

Races
Any
Alignment
Iconic character
Source: Advanced Player's Guide, pg(s). 26–32 (1E)
Player Core 2, pg(s). 56 (2E)

Whether secreted away in a smoky basement laboratory or gleefully experimenting in a well-respected school of magic, the alchemist is often regarded as being just as unstable, unpredictable, and dangerous as the concoctions he brews. While some creators of alchemical items content themselves with sedentary lives as merchants, providing tindertwigs and smokesticks, the true alchemist answers a deeper calling.

Rather than cast magic like a spellcaster, the alchemist captures their own magic potential within liquids and extracts he creates, infusing their chemicals with virulent power to grant him impressive skill with poisons, explosives, and all matter of self-transformative magic. These items are known as extracts, bombs, and mutagens. The extracts available to an alchemist are governed by which formula he has written in their formula book, which acts in many ways as the alchemist's equivalent to a wizard's spellbook.1[citation needed]

On Golarion

Alchemists most frequently ply their trade in urban areas, where they can easily buy their components and have a larger market for their specialty goods. The desert nation of Thuvia in Garund is particularly known for its alchemists, and owes its entire economy to the discovery of the most famous alchemical substance in all Golarion: the sun orchid elixir. Alchemists find a home anywhere were experimentation and innovation are valued, such as the city-state of Alkenstar, the gnome city of Brastlewark in Cheliax, fleshwarping pits of the city of Oenopion in Nex,2 and north-eastern areas of Ustalav collectively called the Palatinates.3 Many alchemists join up with the Pathfinder Society's Grand Archive.4

In Absalom, cosmetic-creating alchemists join the Perfumers' Conglomerate, a guild of artisans.5

The Sparkforge Collective in Dongun Hold is always looking for smiths, alchemists, and inventors to join their ranks.6

Races

There are no restrictions on the race of an alchemist, but elf, goblin, halfling, hobgoblin, tripkee,7 kobold, ratfolk, android, aphorite, and suli adventurers often become alchemists.[citation needed]

Religions

Damiel Morgethai, an iconic elven alchemist.

Scholarly characters like alchemists may recognize that religious devotions bring a connection to their community, a purpose in life, and maybe a route to a superior position of power. This awareness might bring them to the worship of a deity associated with the intellect, such as the god of magic, Nethys. Alternatively, they might enjoy established and influential churches, such as those of Abadar, Iomedae, or Asmodeus, depending on their personal calling.8

One of Norgorber's aspects, Blackfingers, is an ally of alchemists and poisoners,9 and is respected even by good alchemists for the forbidden knowledge he possesses. His followers often conduct reckless and immoral experiments.10

Ydersius is a god of the serpentfolk, immortality, and poison. Alchemists value Ydersius's ancient lore regarding potent poisons, and the secrets of his threefold venoms are traded among certain sinister circles.11

Some other deities and demigods take an interest in alchemy, including:12

References

For additional as-yet unincorporated sources about this subject, see the Meta page.

  1. Jason Bulmahn, et al. “Chapter 2: Classes” in Advanced Player's Guide, 26. Paizo Inc., 2010
  2. James Jacobs, et al. Technology” in The Inner Sea World Guide, 274. Paizo Inc., 2011
  3. Erik Mona, et al. Eye of Dread” in World Guide, 45. Paizo Inc., 2019
  4. Paizo Inc., et al. Pathfinder Society” in Character Guide, 109. Paizo Inc., 2019
  5. Erik Mona, et al. Absalom” in Absalom, City of Lost Omens, 53. Paizo Inc., 2021
  6. Michael Sayre, et al. “5: The Rotating Gear” in Guns & Gears, 193. Paizo Inc., 2021
  7. Paizo referred to tripkees as gripplis until the publication of Tian Xia World Guide.
  8. Sean K Reynolds. Asmodeus” in Gods and Magic, 7. Paizo Inc., 2008
  9. Logan Bonner, et al. “8: The Age of Lost Omens” in Core Rulebook, 439. Paizo Inc., 2019
  10. Sean K Reynolds. Shelyn” in Gods and Magic, 36. Paizo Inc., 2008
  11. Laura-Shay Adams, et al. “Religion” in The Mwangi Expanse, 145. Paizo Inc., 2021
  12. Sean K Reynolds, et al. Inner Sea Gods. Paizo Inc., 2014