Category talk:Alchemical items
Definition
What defines an alchemical item? Is anything that can be crafted or created to be ingested, smoked, injected, or smeared on the body but is not magical an alchemical item? --Brandingopportunity (talk) 15:46, 11 July 2017 (UTC)
- I don't know if there's an official definition, but I'd say it certainly includes any item that requires a Craft (alchemy) skill check to produce. That's a bit more rules-heavy than we typically get, however, so a better definition is probably needed. In general, from a game design standpoint, an alchemical items is usually producing a magical or magic-adjacent effect through science rather than magic. If something appears in an item table as an alchemical item, then it should definitely be included in this category, but I'm not sure that pesh or examples of herbalism would.— Yoda8myhead (talk) 20:21, 11 July 2017 (UTC)
- I'd say there was a pretty good definition at Alchemical item, Brandingopportunity, based on the Alchemy Manual. --Fleanetha (talk) 22:27, 14 July 2017 (UTC)
- The issue came up with Ambrosia (item). P. 87 of the Advanced Race Guide lists a "Craft DC" for it, but not what specific skill has to be used. Would it be Craft (alchemy) or something else? Craft has a whole lot of subskills that are not defined really well. --Brandingopportunity (talk) 01:08, 15 July 2017 (UTC)