Charg

From PathfinderWiki
Charg
(Deity)

Titles
The Typhon Wheel
Realm
Alignment
Areas of Concern
Catastrophic decline
Detrimental complacency
Monsters
Edicts
Allow others to deal with their own mistakes, lead monsters to attack settlements, refrain from maintaining or fixing your possessions
Anathema
Kill a monster that is not a direct threat, meddle in situations that do not directly affect you
Follower Alignments (1E)
Domains (1E)
Destruction, Evil, Madness, Strength
Subdomains (1E)
Catastrophe, Fear, Ferocity, Nightmare
Sanctification (2E)
Can choose unholy
Domains (2E)
Abominations, disorientation, might, time
Alternate: Decay, nightmares
Favored Weapon
Symbol
Monstrous eyes behind a crumbling wall
Sacred Animal
Sacred Colors
Brown, rust red
Source: Book of the Damned, pg(s). 132 (1E)
Divine Mysteries, pg(s). 229, 320–321 (2E)
The religious symbol, sacred animal, and sacred color for this deity are listed exclusively in the Divine Mysteries Web Supplement.

Charg is a sahkil tormentor that appears as a cluster of humanoid and monstrous heads, viscera, and limbs.1

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References

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  1. Paizo Inc., et al. “Chapter 1: Fiendish Divinities” in Book of the Damned, 132. Paizo Inc., 2017