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Crimson Citadel

From PathfinderWiki
The Crimson Citadel.

The headquarters of the feared Red Mantis Assassins, the Crimson Citadel is one of the few settlements on Mediogalti Island aside from the city of Ilizmagorti. Only the Red Mantis know its exact location and features, but there are numerous rumours about the place.1 This means that anyone who wishes to contact the Red Mantis, must make their intentions known in the more cosmopolitan city of Ilizmagorti.2

History

The construction of the Crimson Citadel was begun in 2560 AR shortly after the Red Mantis arrived on Mediogalti Island and before the founding of the city of Ilizmagorti;3 it took four decades to complete.2

Features

The Crimson Citadel is believed to be a large building with dozens of floors.4 Rumour has it that within the Crimson Citadel is a hidden entrance to the Darklands realm of Reguare that was cut off from the rest of the Darklands by Earthfall.5

Ruvari

The lowest levels of the Crimson Citadel are known as the Ruvari or the "Ruby Halls", named after the large amount of blood purportedly sprayed on its walls over the years. They are stocked with poisonous animals, devious traps, and cunning creatures from the Great Beyond and are used to train assassins.4

Sivlamlik

The middle levels, called the Sivlamlik or "Honey Gardens", are a pleasure palace designed to cater to every desire of the flesh and include a waterfall of fresh blood. Filled with sumptuous food, drugs, and servants who tend to every carnal desire, these floors are where assassins come to relax between missions.42

Odalis

The Odalis, or "Lavish Heart", are the upper levels of the Crimson Citadel, and are the home to the leaders of the assassins—the Vernai and Blood Mistress Jakalyn.4

Faynas

The final area, the Faynas, or "Iron Heart", is the hidden sanctum accessible only to the leader of the Red Mantis, Blood Mistress Jakalyn. The comprehensive Sarzari Library is believed to be housed somewhere within this area, and is said to be one of Golarion's largest and most comprehensive depositories of ancient knowledge.4

References

For additional as-yet unincorporated sources about this subject, see the Meta page.

  1. Erik Mona, et al. “Chapter 2: The Inner Sea” in Campaign Setting, 97. Paizo Inc., 2008
  2. 2.0 2.1 2.2 Erik Mona, et al. High Seas” in World Guide, 65–66. Paizo Inc., 2019
  3. Amber E. Scott. “Dangerous Waters” in Pirates of the Inner Sea, 3. Paizo Inc., 2012
  4. 4.0 4.1 4.2 4.3 4.4 James Jacobs, et al. The Inner Sea World Guide, 115. Paizo Inc., 2011
  5. Wolfgang Baur, et al. Ghol-Gan” in Lost Kingdoms, 28. Paizo Inc., 2012