Facts:Ultimate Combat/Sections

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Introduction

Is subsectionMarks this section as a subsection of the previous section.

default: No

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4

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Chapter 1: Classes

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default: No

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6

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NameThe general name of an entity. This is used for many different types.

Chapter 2: Feats

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default: No

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76

DescriptionA wikitext description of the entity.
  • Types of Feats
  • Feat Descriptions
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Chapter 3: Mastering Combat

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default: No

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124

DescriptionA wikitext description of the entity.
  • Eastern Armor and Weapons
  • Firearms
    • Firearm Magic Items
  • Gladiator Weapons
  • Primitive Armor and Weapons
  • Duels
  • Performance Combat
  • Siege Engines
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Chapter 4: Vehicles

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default: No

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168

DescriptionA wikitext description of the entity.
  • Vehicle Basics
  • Full Vehicle Rules
  • Vehicle Statistics
  • Land Vehicles
  • Water Vehicles
  • Air Vehicles
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Chapter 5: Variant Rules

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default: No

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188

DescriptionA wikitext description of the entity.
  • Armor as Damage Reduction
  • Called Shots
  • Piecemeal Armor
  • Wounds and Vigor
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Chapter 6: Spells

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default: No

On pageThe page this entity can be found on in the respective book. If the entitity is on multiple pages, this should indicate the starting page. Other allowed values are "Inside Back Cover", "Inside Front Cover", and "Inside Covers".

208

DescriptionA wikitext description of the entity.
  • Spell Lists
  • Spell Descriptions
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Appendix

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default: No

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250

DescriptionA wikitext description of the entity.
  • New Weapons
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Index

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default: No

On pageThe page this entity can be found on in the respective book. If the entitity is on multiple pages, this should indicate the starting page. Other allowed values are "Inside Back Cover", "Inside Front Cover", and "Inside Covers".

252

DescriptionA wikitext description of the entity.
  • Open Game License