From PathfinderWiki
(Redirected from Mutation)
Mutant Cryptid
A mutated goblin.
This article covers the creature templates. For the alchemist ability, see mutagen.

Mutants, or mutant cryptids, are creatures twisted by long-term exposure to radiation or bizarre magical fields. Their mutations can be either advantageous or harmful.1 Other than radiation, a quirk in their lineage, effects from their environment, or exposure to uncontrolled magic can cause mutation too.2 Sometimes, a mutant will have evolved its differences.3

On Golarion

On Golarion, mutants are plentiful throughout Numeria, especially in the Felldales where they band together into roving groups.1


  1. 1.0 1.1 Jim Groves, James Jacobs, and Russ Taylor. (2014). Numeria, Land of Fallen Stars, p. 52. Paizo Publishing, LLC. ISBN 978-1-60125-653-9
  2. James Case, Mikhail Rekun, Mark Seifter, et al. (2022). Dark Archive, p. 59. Paizo Inc. ISBN 978-1-64078-443-7
  3. Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, Mark Seifter, et al. (2019). Bestiary (Second Edition), p. 347. Paizo Inc. ISBN 978-1-64078-170-2