Pharasma's Palace
Pharasma's Palace, located at the center of the Boneyard is a soaring building of white marble and gothic architecture. The gleaming white structure shines with an inner light, representing Pharasma's domain as the goddess of birth, while the onyx-black floors represent her domain as the goddess of death. This glorious palace is where the Lady of Graves herself resides, as well as the souls of her worshipers. It is also where the most difficult of adjudications, those of souls under contract (usually infernal in nature) who regretted the pact and took significant steps toward redemption and another alignment, are resolved by the goddess herself. Such cases often involve the parties' most powerful representatives available.1
The palace is where souls that died under mysterious circumstances can make a request to take care of unfinished business, including sending short messages to a loved one or haunting one's enemies. Determined living mortals might also traverse the long and difficult path to secure a meeting with Pharasma, where they can petition the goddess for answers or favors that only she or her psychopomp servants can provide.2
Defence
Pharasma's Palace, like Pharasma's Spire, is guarded by extremely powerful, though sleeping, psychopomps called fulgatis.3
Atropos
The palace also serves as the divine realm of Atropos, the psychopomp usher of fate, sleep, and youth. She is the youngest daughter of Pharasma and shares in her mother's work, so the sharing of divine realms is practical. Atropos' divine control also includes the courts and planar gates of the Boneyard.4
References
- ↑ “The Outer Sphere” in The Great Beyond, A Guide to the Multiverse, 33. Paizo Inc., 2009 .
- ↑ “Chapter 3: The Great Beyond” in Planar Adventures, 182. Paizo Inc., 2018 .
- ↑ “Ranks of the Monitors” in Concordance of Rivals, 61. Paizo Inc., 2019 .
- ↑ “Auditors of the Absolute” in Concordance of Rivals, 6. Paizo Inc., 2019 .