Dominate
Dominate spells
(Spell)
Tradition
arcane, occult
Rank (2E)
Spell 6
School
Enchantment (Compulsion) (1E)
Descriptor
mind-effecting
Domain
Level (1E)
The dominate family of spells seek to impose the caster's will on a single target, allowing it to be commanded to perform nearly any task that is not suicidal or self-destructive. The spell creates a mental link between the caster and the target, allowing the caster silently to exert control even when out of sight. The most popular versions of the spell include dominate animal (usable only against animals), dominate person (used against humanoids), and dominate monster (usable against anyone).2
References
For additional as-yet unincorporated sources about this subject, see the Meta page.
- ↑ Jason Bulmahn et al. (2009). Pathfinder RPG Core Rulebook (1E), p. 41–42. Paizo Publishing, LLC. ISBN 978-1-60125-150-3
- ↑ Jason Bulmahn et al. (2009). Pathfinder RPG Core Rulebook (1E), p. 273f. Paizo Publishing, LLC. ISBN 978-1-60125-150-3
Categories:
- Arcane spells
- Occult spells
- Spells
- Enchantment spells
- Compulsion spells
- Mind-affecting spells
- Charm domain spells
- Animal domain spells
- 3rd level spells
- 4th level spells
- 5th level spells
- 6th level spells
- 9th level spells
- Arcanist spells
- Bard spells
- Cleric spells
- Druid spells
- Hunter spells
- Mesmerist spells
- Occultist spells
- Psychic spells
- Shaman spells
- Skald spells
- Sorcerer/wizard spells
- Spiritualist spells
- Summoner spells
- Witch spells
- Uncommon trait spells
- Enchantment trait spells
- Incapacitation trait spells
- Mental trait spells
- Level 6 spells