Talk:Darkvision
Crunch
Too crunchy? I think maybe so. — Yoda8myhead 22:58, 4 May 2012 (UTC)
- I don't think so, given that it's an inherent racial trait (like "being small", "lives for hundreds of years", "can shape shift"). --Morbus Iff 01:42, 5 May 2012 (UTC)
- Why? It's a type of vision that lots of creatures have, so why shouldn't we talk about it? It's not like it's a game-only term like initiative or armor class. --Brandingopportunity 05:54, 5 May 2012 (UTC)
- Ok. I stand corrected.—Yoda8myhead 06:17, 5 May 2012 (UTC)
- With that said, and by sleeping on it, "darkvision" is a word that was created to describe the game mechanic. If "lives for hundreds of years" was described as "Longevity", would I feel good about a phrase of "Elves have longevity"? Probably not. I'd be fine, too, if "darkvision" as a term was replaced by something more descriptive like "can see in the dark and low-light". --Morbus Iff 12:06, 5 May 2012 (UTC)
- Bastard, Sword and The Compass Stone both use the term "darkvision" in non-mechanical canon contexts. -Oznogon (talk) 23:28, 7 July 2024 (UTC)
- With that said, and by sleeping on it, "darkvision" is a word that was created to describe the game mechanic. If "lives for hundreds of years" was described as "Longevity", would I feel good about a phrase of "Elves have longevity"? Probably not. I'd be fine, too, if "darkvision" as a term was replaced by something more descriptive like "can see in the dark and low-light". --Morbus Iff 12:06, 5 May 2012 (UTC)
- Ok. I stand corrected.—Yoda8myhead 06:17, 5 May 2012 (UTC)
- Why? It's a type of vision that lots of creatures have, so why shouldn't we talk about it? It's not like it's a game-only term like initiative or armor class. --Brandingopportunity 05:54, 5 May 2012 (UTC)