Tarnished Halls

From PathfinderWiki
The Tarnished Halls
Type Market
Leader Secret syndicate (Blood Gars)
Alignment Chaotic evil
Headquarters Seven Tears River and Hajoth Hakados, Numeria
Goals Profit
Scope Regional
Members 167 humans, 19 halflings, 13 half-orcs, 8 androids, 7 dwarves, 5 orcs, 4 ratfolk, 5 others

Source: Black Markets, pg(s). 9

The Tarnished Halls in Numeria are a market of technology, including the sale of skymetals, and alien beasts that evade the Technic League by travelling Numeria's Seven Tears River with the aid of the Blood Gar pirates.[1]

Known associates


  1. 1.0 1.1 1.2 Ron Lundeen, Jason Nelson, David N. Ross, and David Schwartz. (2015). Black Markets, p. IFC & 9. Paizo Inc. ISBN 978-1-60125-789-5