Talk:Human languages of Golarion
Discussion
These language pages are starting to become dumping grounds for random information, and the resulting page lengths are both unwieldy and unsightly. I think if we're going to include local dialects that they should exist within the article of their respective region under a heading such as language, dialect or slang. Also, just a reminded that references should always be cited. -- Yoda8myhead 22:01, 11 March 2009 (UTC)
Common is spoken in Cheliax, despite the listing of a separate Chelaxian language in the Rise of the Runelords Player's Guide. "There is not officially a language called 'Chelaxian.' That's something we didn't end up keeping out of the Runelords Player's Guide. The most commonly spoken language in Cheliax is Common (known also as 'Taldane'); the second most common language spoken in Cheliax is Infernal." (Per JJ -- see http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/general/archives/pathfinder&page=7&source=rss) [sorry, can someone else help format?] -- 69.140.224.215 00:03, 7 January (UTC)
According to Humans of Golarion p.16, Shoanti language is a mix of Hallit, Thassilonian, and Varisian. The ISWG claims it to be Giant, Thassilonian, and Varisian. Just thought it was worth bringing up. FaithfulofAroden 13:52, 8 June 2012 (UTC)
- Until officially contradicted, I think it's safe to say both sources are correct and it's a mix of all four. It's quite plausible.--Filby 15:59, 8 June 2012 (UTC)
- This. According to the canon policy: "The presumption should be that a conflict does not exist unless no other explanation is reasonable under the circumstances." Also, nice catch FaithfulofAroden.
Linking
[This section from Talk:Polyglot was moved here where it is more visible. --Fleanetha (talk) 21:17, 1 September 2020 (UTC) ]
I did this page, and then realised there is a general "human languages" page. Is it possible to link to a specific part of a document? If so maybe someone who knows how can change this page to a redirect to the appropriate part of the human languages page.
Alternatively, my preference would be to pretty much change the human languages page to a simple list of languages, linked to each language's individual page. I'd be happy to do this (at some point - probably won't have much spare time in the near future!) but I don't want to do it without discussing it first. --Amethal2 21:53, 10 July 2009 (UTC)
- I was just about to suggest the first of your proposals. To link to a specific header in a page, use the following format [[Human languages of Golarion#Polyglot]]. Any header is automatically made an anchor for purposes of deep linking. Your article is actually a little more thorough than the existing text in the Human languages article, so I'd say to replace the text on that page with what you just wrote. Keep in mind the reused citation in the existing article when doing so, though.
- As to why we chose to go with one page was that, at present, no single language has more than a few sentences on it. Rather than make a dozen stub articles, we consolidated them so that all human languages are on one page. Making redirects to these subsections isn't a bad idea, though. At a later date, we can always write more thorough articles on any given language should the source material come up and link to that article from the main languages page. --yoda8myhead 22:00, 10 July 2009 (UTC)
Non-Canon
I can find no evidence that any of this information is canon (searched all my PDFs and found nothing, and a Google search brought up only a Paizo messageboard post), so I've removed it from the article.--Filby 21:16, 10 June 2012 (UTC)
Regional Dialects
Many areas have their own distinctive dialects. Some of the most recognizable are described below.
- Korvosan (Common): The slight blend of Varisian, Shoanti, and Common, along with isolation from imperial Cheliax, caused Korvosa to develop a unique slang.{{Source}}
- Riddleport Slang (Common): The heavy influence of Varisian, Skald, and Shoanti have warped the language of Taldane into one with double meanings, more than twenty words for "prostitute," and made Riddleportians careful of their accent if working a con or acting as spies.{{Source}}
- Lupine Common (Common): The language of the nigh-extinct wolfmen of the extreme north, Lupin has influenced Common where the barking, howling people can be found. This mix, almost exclusively used by the lupins, uses many Common words, but has such a growling, guttural quality that a stuffy Taldan would find it unrecognizable.{{Source}}
- Dark Azlanti (Azlanti): The bastardized language of Azlanti in the Darklands is used by servants of the aboleths and refugees from Ancient Azlant.{{Source}}
['nowiki' markers were added to the {{Source}} templates to avoid incorrect auto-categorisation --Fleanetha (talk) 21:20, 1 September 2020 (UTC) ]
Mwangi vs. Polyglot
PF2/Lost Omens consistently uses Mwangi for the common language of the Mwangi Expanse and Mwangi ethnicities. The online/living Second Edition PFS guide and the playtest have still referred to it as Polyglot. Official clarification of this being either a retcon or a distinct language would be helpful. -Oznogon (talk) 00:55, 26 January 2020 (UTC)