Darkvision (spell)

From PathfinderWiki
School Transmutation
Level (1E) Alchemist 2, antipaladin 2, psychic 2, ranger 3, sorcerer / wizard 2

Source: Core Rulebook (1E), pg(s). 264
Communal darkvision
School Transmutation
Level (1E) Alchemist 3, antipaladin 3, psychic 3, ranger 4, sorcerer / wizard 3

Source: Ultimate Combat, pg(s). 226
Greater darkvision
School Transmutation
Level (1E) Alchemist 4, antipaladin 4, psychic 4, ranger 4, sorcerer / wizard 4

Source: Ultimate Magic, pg(s). 216
For another meaning of "darkvision", please see darkvision.

The darkvision spell temporarily provides the target with the darkvision capability of seeing in darkness for up to 60 feet.[1] The spell is particularly favoured by explorers of the Darklands.[2]

More powerful variants

There are more powerful versions of this spell, such as communal darkvision,[3] which allows more than one recipient to gain the benefit; and greater darkvision,[4] which extends the range of darkvision to 120 feet.


  1. Jason Bulmahn et al. (2009). Pathfinder RPG Core Rulebook (1E), p. 264. Paizo Publishing, LLC. ISBN 978-1-60125-150-3
  2. Robert Brookes, Eleanor Ferron, Michelle Jones, Alex Riggs, and Nicholas Wasko. (2017). Heroes of the Darklands, p. 4. Paizo Inc. ISBN 978-1-60125-936-3
  3. Jason Bulmahn, et al. (2011). Ultimate Combat, p. 226. Paizo Publishing, LLC. ISBN 978-1-60125-359-0
  4. Jason Bulmahn, et al. (2011). Ultimate Magic, p. 216. Paizo Publishing, LLC. ISBN 978-1-60125-299-9