Facts:The Final Wish/Sections
Foreword
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4
Managing Editor Wes Schneider admits that he wants the PCs to lose in this adventure, foreshadows the pending release of the Pathfinder RPG, and reveals some juicy details on the next adventure path, Council of Thieves.
The Final Wish
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6
Fear and ruin grip the land as the long-imprisoned army of a mad genie renews its ancient war. From the streets of the exotic city of Katapesh to the shadow of cursed Pale Mountain, this horde of immortal warriors leaves only fire and ruin in its wake. Empowered and perverted by the granting of wild wishes, this seemingly invincible legion strangles the realm in its fearful grasp as an obsessed general stokes the embers of an age-old devastation. Can the PCs save Katapesh from both a burning tyrant and the resurrection of a living apocalypse?
The Spawn of Rovagug
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48
From the great killer beetle whose chitinous shell still shades the city of Sothis to the legendary Tarrasque itself, the Rough Beast manipulates the world through his agents, and any who would seek to battle them (or use them in a campaign) will find the article invaluable.
Wishcraft
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56
Discover the magic of the jann, spells to control and reshape the balance of the elements. Learn of the genies' power over reality, the magic of their potent wishes, and how they craft all creation to suit their whims.
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62
Pathfinder's Journal: Dark Tapestry 6 of 6
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68
Pathfinder Channa Ti puts forth a last-ditch efforts to prevent a dark god from entering the world.
Bestiary
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74
Pregenerated Characters
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90
Preview
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92