PathfinderWiki
Log in

Marai

From PathfinderWiki
Marai
(Creature)
Type Outsider
(native, rakshasa, shapechanger)
CR 8
Environment Any
Alignment

Source: Bestiary 3, pg(s). 228

Marai are a species of rakshasas obsessed with deviant magic.[1]

Appearance

A marai is finely robed and nimble, with six colourful vipers in place of arms, and a long, forked tongue in its fanged mouth. These arms are incapable of fine manipulation or wielding weapons, so a marai typically assumes humanoid form when needed; if that is not possible, it has to rely on a cantrip, slave, or ally. A marai is six feet tall and weighs 160 pounds.[1]

Ecology

Marai are driven by the possibility of new magical discoveries with no concern for morality or ethics. A marai prefers to torment and exploit mortals unaware of its true nature, and to use magic to bring down would-be heroes, especially invaders. Marai only feel enjoyment, however, if victims are unaware of the danger or unable to oppose it.[1]

Society

If allowed to indulge in their desire for perverse mystical study, most marai are content to serve under another rakshasa. A solitary marai might pose as a neophyte to infiltrate the abode of another spellcaster, who will either become a corpse or the servant if it is successful.[1]

References

  1. 1.0 1.1 1.2 1.3 Paizo Staff. (2011). Bestiary 3, p. 228. Paizo Publishing, LLC. ISBN 978-1-60125-378-1