Marai

From PathfinderWiki
Marai
(Creature)

Type
Outsider
(native, rakshasa, shapechanger)
CR
8
Environment
Any
Alignment
Source: Bestiary 3, pg(s). 228

Marai are a species of rakshasas obsessed with deviant magic.1

Appearance

A marai is finely robed and nimble, with six colourful vipers in place of arms, and a long, forked tongue in its fanged mouth. These arms are incapable of fine manipulation or wielding weapons, so a marai typically assumes humanoid form when needed; if that is not possible, it has to rely on a cantrip, slave, or ally. A marai is six feet tall and weighs 160 pounds.1

Ecology

Marai are driven by the possibility of new magical discoveries with no concern for morality or ethics. A marai prefers to torment and exploit mortals unaware of its true nature, and to use magic to bring down would-be heroes, especially invaders. Marai only feel enjoyment, however, if victims are unaware of the danger or unable to oppose it.1

Society

If allowed to indulge in their desire for perverse mystical study, most marai are content to serve under another rakshasa. A solitary marai might pose as a neophyte to infiltrate the abode of another spellcaster, who will either become a corpse or the servant if it is successful.1

References

  1. 1.0 1.1 1.2 1.3 Paizo Inc., et al. “Monsters A to Z” in Bestiary 3, 228. Paizo Inc., 2011