Zephyr Guard

From PathfinderWiki
Zephyr Guard
A typical Zephyr Guardsman
Type Military
Alignment Lawful neutral
Headquarters Katapesh
Goals Serve the Pactmasters

Source: Heroes of the Streets, pg(s). 17

Though the Pactmasters are rarely seen outside their palace walls, they are keenly alert of all that transpires within Katapesh through their network of spies and active patrols of the Zephyr Guard. The Zephyr Guard is made up of diverse ethnic groups and races, but mostly humanoids such as humans, half-elves, and half-orcs. Their unifying feature is their expertise in combat and the precision with which they carry out their duties. A Zephyr Guard squad is usually composed of five elite soldiers and their squad leader. Each squad leader carries a charm of aluum control, which is magically bound to them, making it useless to anyone else.[1]


The Zephyr Guard are tasked with a number of duties that makes them popular with the city's merchant class:[2]

  • apprehending magical thieves
  • catching those who destroy property
  • protecting the elite of Katapesh

Punishment for such crime is quick and painful: usually dismemberment for stealing. The guards rarely get involved in other crimes such as brawling.[3]


For additional resources, see the Meta page.

  1. David Eitelbach & Hank Woon. (March 6, 2009). Snagged from the Vault: Dark Markets—A Guide to Katapesh, Paizo Blog.
  2. John Compton et al. (2015). Heroes of the Streets, p. 17. Paizo Inc. ISBN 978-1-60125-769-7
  3. John Compton et al. (2015). Heroes of the Streets, p. 7. Paizo Inc. ISBN 978-1-60125-769-7