Facts:Lost and Forgotten

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You can cite this entity by using {{Ref|Lost and Forgotten}} or {{Cite/Lost and Forgotten}}.
The infobox for this entity can be used via {{Infobox|Book|Lost and Forgotten}} or just {{Infobox|Book}} on the page Lost and Forgotten.
General Book Facts
Basic
NameThe general name of an entity. This is used for many different types.

Lost and Forgotten

Full titleThe full book title. This should only be used in addition to name if the book has a long name that is not typically used in its full form.

Pathfinder Society Scenario #6-15: Lost and Forgotten

Represented by pageThis entity is best represented by this wikipage.
ImageThe page of an image representing this entity.
Contributors
Primary authorThis entity was written by the given Person. This property can appear multiple times to indicate multiple authors. Compared to the Author property this should be credited on the cover page.
PublisherThe publisher of this book or product.
Book
Book typeThe type of book.

Pathfinder Society (2E) scenario

Rule systemWhich RPG system is used in this product.

PF2

SeriesThe series this book belongs to.
FollowsThe previous release.
WebsiteAn URL that is strongly linked to this entity. E.g. the Paizo page for a book.
PubcodeTypically a Paizo pubcode.

PZO160615

Adventure
Level range startThis adventure is supposed to be started at this level or this society adventure can be played in a range starting with this level.

5

Level range endThis adventure should end with the characters at this level or this society adventure can be played in a range ending with this level.

8

LocationThis adventures features the location in a meaningful way.
Blurb
Blurb textA text describing the entity in detail.

Last year, Pathfinders found teleportation circles within Kaer Maga. They've learned the azlanti wizard Lesolethe created these long ago. She had uncovered a structure older than even Kaer Maga, but abruptly left without warning, magically sealing it all.

The up-and-coming agent, self-proclaimed Runelord Zinthyra Tannol, a sprite obsessed with all things Azlanti and Thassilonian, has discovered the key to this lost structure--or at least where to find it.

The Decemvirate will promote her to venture-captain if she can successfully direct this mission. Captain Eras will evaluate her. They sail towards Lesolethe’s main lab, hidden in shattered Azlant. If the PCs can find the key, it will grant access to an incredibly ancient site, and the newest venture-captain will owe them big time.

Blurb text extrasMore details that can be shown together with <code>Blurb text</code> if there is enough space.

Content note: this scenario contains themes of physical harm, blood, mild peril and hostage situations. Before you begin, understand that player consent (including that of the Game Master) is vital to a safe and fun play experience for everyone. You should talk with your players before beginning the adventure and modify descriptions of the narrative as appropriate.

Automatic properties
Fact typeThe type of fact represented by this entity. This should be a reference to the template that created it.
Author allThis entity is automatically filled with all authors, section authors and primary authors.
Release yearThe year in which this product was released. This is typically automatically calculated.

2025

Release dateThe release date or a partial release date.

2025-04-30

Release date precisionAutomatically generated property that says how precise a given date was.

date