Facts:Lost and Forgotten
Lost and Forgotten
.Lost and Forgotten
Pathfinder Society Scenario #6-15: Lost and Forgotten
default: Lost and Forgotten
Pathfinder Society (2E) scenario
PF2
PZO160615
5
8
Last year, Pathfinders found teleportation circles within Kaer Maga. They've learned the azlanti wizard Lesolethe created these long ago. She had uncovered a structure older than even Kaer Maga, but abruptly left without warning, magically sealing it all.
The up-and-coming agent, self-proclaimed Runelord Zinthyra Tannol, a sprite obsessed with all things Azlanti and Thassilonian, has discovered the key to this lost structure--or at least where to find it.
The Decemvirate will promote her to venture-captain if she can successfully direct this mission. Captain Eras will evaluate her. They sail towards Lesolethe’s main lab, hidden in shattered Azlant. If the PCs can find the key, it will grant access to an incredibly ancient site, and the newest venture-captain will owe them big time.
Content note: this scenario contains themes of physical harm, blood, mild peril and hostage situations. Before you begin, understand that player consent (including that of the Game Master) is vital to a safe and fun play experience for everyone. You should talk with your players before beginning the adventure and modify descriptions of the narrative as appropriate.
2025
2025-04-30
date