Azlanti Empire

From PathfinderWiki
Azlanti Empire
(Nation)

Capital
Demonym
Azlanti
Adjective
Azlanti
Languages
Source: Campaign Setting, pg(s). 222

The Azlanti Empire, or Old Azlant, is an ancient empire that existed on what is now the lost and shattered continent of Azlant in the Arcadian Ocean. It was the first center of human culture on Golarion. Brought together by the alien intelligence of the alghollthus, Azlanti society and culture grew by leaps and bounds until their arrogant leaders began to think of themselves as superior to their inhuman masters. In retribution, the alghollthus called down the Starstone in -5293 AR,1 sinking the entire continent and condemning Golarion to the Age of Darkness.23 Now all that remains of the once-mighty continent are a string of islands and atolls spread across a large swath of the mid-Arcadian; they are the only parts of the continent still above sea level.4

Geography

Earthfall shattered the Azlanti Empire and the continent of Azlant, sinking it to the bottom of the sea, where it was reduced to a maze of sea-canyons.5 The island of Mordant Spire, on the far western edge of Varisia, remains one of the few inhabited remnants of this once great continent. The elves who live there guard closely the secrets of old Azlant for fear that trespassers would bring a second doom upon the world.4

History

Little is known of the history of the Azlanti Empire, the first human civilization, other than the sad story of its destruction. Many scholars believe that the Azlanti people arose from the slave pits of the alghollthus, possibly indicating that their masters had engineered the Azlanti from primitive human stock and gifted them with intelligence and power, though there is no known evidence to back this theory.[citation needed] Others claim that the alghollthus simply set the early nomadic and cave-dwelling humans on the path to an advanced culture.6

Whatever the case may be, the Azlanti culture flourished for thousands of years upon the large continent in the middle of the Arcadian Ocean, reaching heights of art, philosophy, and science previously undreamt of by humans.5 What is certain is that not even the highest ranking or most enlightened humans knew they were being manipulated by supernatural forces until just before Earthfall.6

War with Ydersius

Myths tell of an ancient war between the Azlanti and a species known as the serpentfolk. The Azlanti are said to have driven their enemies off the face of Golarion and into the Darklands. In the war's final battle, Savith, an Azlanti hero, beheaded the serpent god Ydersius in the Darklands realm of Sekamina.7

Founding of Thassilon

The empire of Thassilon was originally founded by Azlanti exiles.8 These refugees were led by Xin, a powerful mage who was cast out due to his belief that "lesser races" of the world could rival Azlant's greatness.9

Zura

Some legends state that the demon lord Zura was once a queen of Azlant who lusted after eternal life. In these tales, Zura's depraved acts led to Azlant falling into decadence and were among the catalysts for the Age of Darkness.10

Culture

Ancient Azlant was the most magically and technologically advanced human culture that ever existed,4 and the few artifacts which surface in the markets around the Inner Sea region from time to time still draw great wonder and praise. Azlanti architectural styles or symbols have been copied from ruins and have inspired countless cultures throughout the centuries.11

The Spindle Solution

The Spindle Solution was an Azlanti organization that sought to enhance human life through the development and creation of ioun stones. Even though the work of this group benefitted thousands of Azlanti at the height of the empire, it was actually just a front organization for the Ioun Imperative, Azlant's espionage agency. This latter agency operated by a direct mandate from the emperor, who directed it to foster and defend Azlant's interests throughout the world, particularly in its ongoing struggle with the serpentfolk.6

Legacy

Perhaps the most persistent legacy of Azlanti magic are the renowned aeon stones that they are believed to have first developed (or at least discovered). Since the fall of the Azlanti, no one has managed to match their knowledge or understanding of the arcane device. The leadership of the Pathfinder Society are especially enraptured by the aeon stones, but have limited real understanding about them.12

Literature

The epic poem Thallai, sometimes also called Far Thallai, is one of the few pieces of Azlanti literature to have survived to the modern era. Written by Zeneus of Azlant, Thallai is said to be such an incredible masterpiece of literature that it transports its reader to a different world of beauty, splendour, opulence and eroticism.13

References

  1. Erik Mona, et al. “Chapter 5: The World” in Campaign Setting, 201. Paizo Inc., 2008
  2. Erik Mona, et al. “Chapter 5: The World” in Campaign Setting, 222. Paizo Inc., 2008
  3. Wolfgang Baur, et al. “Introduction” in Lost Kingdoms, 2. Paizo Inc., 2012
  4. 4.0 4.1 4.2 James Jacobs, et al. “Beyond the Inner Sea” in The Inner Sea World Guide, 203. Paizo Inc., 2011
  5. 5.0 5.1 James Jacobs, et al. “Before the Inner Sea” in The Inner Sea World Guide, 210–211. Paizo Inc., 2011
  6. 6.0 6.1 6.2 Jim Groves. “The Lost Outpost” in The Lost Outpost, 5. Paizo Inc., 2017
  7. James Jacobs & Greg A. Vaughan. Sekamina” in Into the Darklands, 30. Paizo Inc., 2008
  8. Greg A. Vaughan. “Shadow in the Sky” in Shadow in the Sky, 7. Paizo Inc., 2008
  9. James Jacobs. “The Shattered Star” in Shards of Sin, 67. Paizo Inc., 2012
  10. James Jacobs. Demon Lords of Golarion” in Descent into Midnight, 63. Paizo Inc., 2009
  11. Erik Mona, et al. “Chapter 1: Characters” in Campaign Setting, 18. Paizo Inc., 2008
  12. Tim Hitchcock, et al. “Tools of the Trade” in Seekers of Secrets, 43. Paizo Inc., 2009
  13. Robin D. Laws. Pathfinder's Journal: The Treasure of Far Thallai 6 of 6” in From Hell's Heart, 74–75. Paizo Inc., 2012