|Realm||Labyrinth of Light and Loss, Maelstrom|
|Areas of Concern|| Formlessness|
Loss of control
|Cleric Alignments (1E)|
|Domains (1E)||Animal, Artifice, Chaos, Plant|
|Favored Weapon||Unarmed strike|
|Symbol||Cerulean sphere dotted with stars|
Source: Concordance of Rivals, pg(s). 8
Il'surrish's realm is the Labyrinth of Light and Loss, which moves across the Cerulean Void. It is surrounded by the corpses of petrified qlippoth and broken remains of the primal inevitable Argreth the Burning Monolith.
Il'surrish rarely takes physical form and often drifts through the Maelstrom in the form of a cloud of partially coalescent light. When the Wanderer does take a physical form, it appears as a lesser protean made of cerulean light, or more often, it possesses a demon, devil, or archon, which, consumed by the experience, burns out like a metaphysical candle. Survivors only recall a horrific and beautiful experience, like that of a keketar when first communing with the Speakers of the Depths. Il'surrish bears a resemblance to the Abyssal entity known as the Risen, but lacks the Risen's malevolent, parasitic nature.
- John Compton, Crystal Frasier, Ron Lundeen, and Todd Stewart. (2019). Concordance of Rivals, p. 8. Paizo Inc. ISBN 978-1-64078-127-6
- Todd Stewart. (2009). Keepers of Chaos. The End of Eternity, p. 62. Paizo Publishing, LLC. ISBN 978-1-60125-173-2
- Michael McCarthy, Alistair Rigg, and Todd Stewart. (2015). Bestiary. Dance of the Damned, p. 88. Paizo Inc. ISBN 978-1-60125-788-8