|Guide to Absalom|
|Author(s)||Owen K.C. Stephens|
|Publisher||Paizo Publishing, LLC|
|Price|| Print: $17.99|
|Rules set||D&D 3.5|
|Follows||Into the Darklands|
|Precedes||Second Darkness Map Folio|
|Artwork from Guide to Absalom|
|“|| Founded 4,700 years ago and designed by the god Aroden himself, Absalom is a hub of mercantile and spiritual activity. Traders come from all over the globe to sell their wares in the City at the Center of the World, while those hoping to become gods work up their courage to attempt the Test of the Starstone. Many armies have tried to conquer Absalom, but the city has never fallen. Thrown into chaos since the death of Aroden, the island city fights to maintain its independence and prestige as a shining beacon of civilization.
Except for a short chapter on Absalom's secrets, all of the information contained in this book is safe for players in any Absalom-based campaign, and is compatible with any edition of the world's most popular roleplaying game!