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Dongun Hold

From PathfinderWiki
Dongun Hold
Nation Alkenstar
Region Mana Wastes
Size Small town
Population 1,900
Demographics Mainly dwarves

Source: The Inner Sea World Guide, pg(s). 112

The dwarven Sky Citadel of Dongun Hold, located in the Mana Wastes of southeastern Garund, is part of the magic-bereft Grand Duchy of Alkenstar. While the nation as a whole has a primarily human population, Dongun Hold is almost exclusively inhabited by dwarves.


During the ongoing war between Nex and Geb, control of Dongun Hold changed between both nations. Eventually, the dwarven inhabitants used strange explosives and divine magic to seal off their fortress and prevent it from being taken again, but also laid waste to the region surrounding it. This might have resulted in the first area of dead magic in the area, as the powerful dwarven magics interacted strangely with the arcane powers employed by both Nex and Geb. Later, the ruins of the collapsed dwarven structures became a settlement for human scavengers and renegades from both nations, but it wasn't until the arrival of a man named Alkenstar in 4588 AR that Dongun Hold was reopened to the outside world.[1]


For almost 1,000 years, the dwarves of Dongun Hold have mined the rich mineral deposits of the Shattered Range, providing magnetite, gold, and other ores for trade and use in Alkenstar City's many factories. However, the vast rivers of quartz and other crystals comprise most of the dwarves' wealth, since they export much of it east to Vudra thanks to lucrative trade agreements with Nex.[2] This makes Dongun Hold the region's hub of commerce, as well as a gathering point for explorers on the forefront of technological development.[3]

The Hold is connected to the main city and Cloudreaver Keep via the impressive Bridge of the Gods.[4]