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Gamemastery Guide (Second Edition)

From PathfinderWiki
Pathfinder Gamemastery Guide
Cover Image
Book - Core
Authors
Publishers
Pages
256
Rule set
PF2
Series
Follows
Precedes
Releases
Hardcover
Date
February 26, 2020
ISBN
Price
$49.99
PDF
Date
February 26, 2020
Price
$19.99
Special Edition Hardcover
Date
February 26, 2020
ISBN
Price
$69.99
Pocket Edition Softcover
Date
January 27, 2021
ISBN
Price
$24.99
II.svg

This article covers the Pathfinder Second Edition Gamemastery Guide. For the Pathfinder First Edition equivalent, see GameMastery Guide (First Edition).

Gamemastery Guide, a Pathfinder Roleplaying Game Second Edition core book, was released on February 26, 2020. A Pocket Edition was released on January 27, 2021.

Whether you are a new Game Master or experienced storyteller, you can always find new ways to hone your craft. This 256-page Pathfinder Second Edition rulebook contains a wealth of new information, tools, and rules systems to add to your game. Inside you will find handy advice for building your own adventures, designing towns, and creating vibrant characters alongside rules systems for dramatic chases, thrilling tournaments, and deadly duels. This book also includes more 40 pages of sample nonplayer characters, from the simple town guard to the vile cultist, presented to make your job as GM that much easier!

The Pathfinder Gamemastery Guide includes:

  • Rules, advice, and guidelines to build adventures, campaigns, and the denizens and treasures that lurk within, from settlements to nations to infinite planes!
  • Creative variant rules to customize the rules to make the game your own, including variant bonus, feat, and magic item progressions, characters gaining the power of multiple classes at once, and more!
  • All sorts of new and variant magic items including intelligent items, cursed items, artifacts, quirks you can add to items, and a brand new type of item called a relic that scales with your character!
  • A catalog of subsystems to handle unique situations, from thrilling chases to researching mysteries to vehicle combat to elaborate duels to sandbox-style "hexploration" and more! Plus, a universal victory point system to help you design your own subsystems!
  • More than 60 new NPCs to use in your game, designed for maximum usefulness to all Pathfinder campaigns!

Contents

Introduction
p. 4
1: Gamemastery Basics
p. 6
  • Introduction
  • Running Encounters
  • Running Exploration
  • Running Downtime
  • Adjudicating Rules
  • Resolving Problems
  • Narrative Collaboration
  • Special Circumstances
  • Rarity in Your Game
  • Campaign Structure
  • Adventure Design
  • Encounter Design
  • Drawing Maps
2: Tools
p. 54
  • Introduction
  • Building Creatures
  • Building Hazards
  • Building Items
  • Item Quirks
  • Intelligent Items
  • Cursed Items
  • Relics
  • Artifacts
  • Gems and Art Objects
  • Afflictions
  • Building Worlds
  • Nations
  • Settlements
  • Planes
3: Subsystems
p. 146
  • Introduction
  • Victory Points
  • Influence
  • Research
  • Chases
  • Infiltration
  • Reputation
  • Duels
  • Leadership
  • Hexploration
  • Vehicles
4:Variant Rules
p. 180
  • Introduction
  • Ability Score Variants
  • Alignment Variants
  • Deep Backgrounds
  • Feats and Features
  • Level 0 Characters
  • Magic Item Variants
  • Proficiency without Level
  • Skill Points
  • Stamina
5: NPC Gallery
p. 202
  • Introduction
  • Courtiers
  • Criminals
  • Devotees
  • Downtrodden
  • Explorers
  • Foresters
  • Healers
  • Laborers
  • Magistrates
  • Mercenaries
  • Mystics
  • Officers
  • Performers
  • Publicans
  • Scholars
  • Seafarers
  • Tradespeople
  • Villains
Glossary and Index
p. 250

Deluxe hardcover

The deluxe special hardcover edition, which is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark, was released on February 26, 2020.