|Type||Pathfinder Society faction|
|Leader||Pasha Muhlia al'Jakri –4711 AR, Trade-Prince Aaqir al'Hakam 4711 AR–4714 AR|
|Goals||No Life without Trade|
Source: Guide to Pathfinder Society Organized Play, pg(s). 10 (v1.1)
The westernmost satrap of the Padishah of Kelesh, Qadira is a kingdom with the power of the sprawling Casmaron empire at its back. Qadira is Kelesh's doorway to Avistan, and is perhaps the single most valuable piece of real estate on Golarion. Rivers of spice and gold flow through its capital of Katheer, and Xerbystes II, the Satrap of Qadira, boasts correctly that his kingdom holds the wealth of any other three on the Inner Sea.
Qadira has long been a power to be reckoned with. Taldor has felt the bite of their scimitars and nearly lost their entire empire in the struggle. Osirion bowed before them for over three thousand years. The war drums of Katheer have been silent for an age, but they never stopped waging their wars. Gold is their weapon now, spices are their shield, and their incredible trading power is their armor.
Qadirans value wealth above all else and they seek to make their fortunes abroad. The wealth of Absalom, and more importantly the trading opportunities proffered by control of the great city, has long drawn the gaze of the satrap's most powerful merchant princes. Many Qadirans are ready to leave their deserts behind for the promise of lustrous Absalom gold.
Goals: No Life without Trade
The world is small and gets smaller everyday. The key to power is trade. Qadira couldn't care less who sits on the Grand Council of Absalom, so long as the Qadiran trade fleet dominates the harbor. Qadira plans to rule the Inner Sea's trade and then bleed their enemies' coffers dry. Collecting debts and supplying the demands of other nations' peoples is how Qadira plans to rule. If their kingdoms slave to send gold east, the satrapy remains contented.
Methodology: All that Glitters is Power
The Qadiran faction seeks trade and economic advantage above all else. They seek to break their enemies' monopolies and enforce their own. They offer wares and goods no one else can supply and destroy competition with a ruthlessness that put the devil-bowing Chelish to shame. Qadiran missions involve a greater plan, usually embarrassing or defaming an economic rival, or ruining the business of another nation's trade companies. 
- Joshua J. Frost & Nicolas Logue. (June 17, 2008). Exploring Paizo's Pathfinder Society Organized Play, Part 4, Paizo Blog.
- Alex Greenshields. (2011). The Dalsine Affair, Paizo Publishing, LLC.
- Stephen Radney-MacFarland. (2011). To Delve the Dungeon Deep, p. 6. Paizo Publishing, LLC.
- Joshua J. Frost et al. (2009-2014). Guide to Pathfinder Society Organized Play, p. 14 (v6.0). Paizo Inc.