Skelt
A place that is nigh impregnable to its enemies, the city of Skelt is of strategic importance to the whole of Nirmathas, being situated along the Shining River, which flows into the Tourondel River in northern Nirmathas.1
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Geography
The city is located atop a large bluff and is only accessible one of two ways: either by water-powered lifts, or by several ramps, each of which has multiple drawbridges that can be raised at a moment's notice.2
Economy
The main forms of industry in Skelt are mining and lumber. Ore is mined from the depths of the earth and brought up by huge lifts powered by dwarf-crafted waterworks. These same waterworks also power the ore grinders that help refine the ore into usable metals.
Lumber is also a big industry in Skelt, with sawmills dotting the Tourondel River for miles down-river.
Skelt is heavily reliant on trade, and for a long time it traded only with the nearby dwaven hold of Kraggodan. With the re-opening of the Bloodsworn Vale as a viable trade route, Skelt also gained access to Varisia, particularly the large cities of Korvosa and Magnimar.2
References
For additional as-yet unincorporated sources about this subject, see the Meta page.
- ↑ “Nirmathas” in The Inner Sea World Guide, 140–141. Paizo Inc., 2011 .
- ↑ 2.0 2.1 “Nirmathas” in The Inner Sea World Guide, 141. Paizo Inc., 2011 .