Marishi

From PathfinderWiki
Marishi
(Deity)

Titles
The Festival Queen
Alignment
Areas of Concern
Celebration
Contests
Sports
Worshipers
Edicts
Celebrate success, compete honorably, strive for victory, show pride in your accomplishments
Anathema
Bully a competitor; deny a worthy victor their celebration or reward; cheat at a competition, contest, game, or sport
Follower Alignments (1E)
Domains (1E)
Chaos, Good, Healing, Strength
Subdomains (1E)
Azata, Competition, Resolve, Restoration, Revelry
Follower Alignments (2E)
Sanctification (2E)
Can choose holy
Domains (2E)
Ambition, confidence, freedom, might
Alternate: Indulgence, zeal
Favored Weapon
Symbol
Swirling rainbow ribbons
Sacred Animal
Sacred Colors
All
Source: Inner Sea Gods, pg(s). 322 (1E)
Divine Mysteries Web Supplement, pg(s). 12 (2E)
Also detailed on Firebrands 63. Alignment details sourced from Inner Sea Gods and Firebrands. In Inner Sea Gods, her areas of concern included athletics and lacked celebration, her religious symbol was a maypole with seven streamers, her sacred animal was the horse, and her sacred colors were gold and silver.

Marishi is an azata empyreal lord whose worshippers encourage fair, boisterous competitions, whether that be in sports, arts, or even puzzles.1 She also teaches that victory in such competitions should be valued and winners celebrated for their accomplishments.2

References

  1. Amber E. Scott. “Lesser Empyreal Lords” in Chronicle of the Righteous, 54. Paizo Inc., 2013
  2. James Beck, et al. “Chapter 2: Among the Firebrands” in Firebrands, 63. Paizo Inc., 2023